Friday, August 18, 2006

[Essay] Evolution

It’s human nature to cling to the past. To many, it’s a comfort zone, an idealized world of what things were like in “better” days. We have many words for these kinds of people: conservative, traditional, old-fashioned. Not that these traits should always be viewed in a negative light. There is virtue in the past after all, just as there are vices.

To some people though, there are sacred cows which appear to be unassailable by time: history and language. Yet nothing can be farther from the truth. All things change eventually, even if at times they will revert to a previous incarnation, for change is still present in regression. It is too easy to forget that history and language are tools of humans, and human beings are always in a constant state of flux.

The historians might ask how can history change if it has already happened? A valid question, to be sure, and the cynical might reply that we build a time machine. But one is not needed. We must remember that history, in the end, is about perception, and there are many illusions that can fool the senses. There is an old saying that it is the winners who write history, and there is probably no truer statement than that when you look at the past few centuries of Philippine history. When the country was under Spanish rule, who do you think was the hero that was praised in the history books? For a period in time, Filipinos praised Magellan for “discovering” the Philippines. It wasn’t until the yoke of colonial rule was broken that Lapu-Lapu was hailed as a hero in lessons taught to children. Or take a more recent view of things. Emilio Aguinaldo, the country’s first president, was again hailed as a hero during his prime. What few people realize is that his betrayal of Andres Bonifacio was easily omitted, until election time came once again, and the nation’s first president pitted himself against one of the most political-savvy presidents our nation gave birth to: Manuel Quezon. Did the facts change? No. But the perception of the facts did. In fact, some of the facts weren’t even known depending on the circumstance. Fossil fuel, for example, might be a boon during the industrial age, but who knows what generations from now will think of it? Poison, pollutant, or power perhaps?

But while there is politics involved when it comes to history, how can something as benign as language be affected? It is tempting to isolate politics from language, but the two are more entwined than most people think. Again, one merely needs to look at our nation. Who determined our national language? There must have been an arbiter to declare that the indios of this archipelago spoke Tagalog, and would later change to Spanish, then English, and finally Pilipino. But one might argue there is a change between languages used, and that for the most part, a language remains the same language as it was. What one must realize that language is just as living and evolving as history. The only language that has ceased changing is Latin, yet people can always find new idioms and metaphors for the so-called dead language. Just look at English. There’s no word that has mutated as much as “nice”, for example. From its etymological roots meaning stupid, it’s now used as a compliment. Other languages are more blatant in their adoption of change. The Japanese, for example, have an entire alphabet called katakana which is used for words borrowed from other countries: terebi for TV, oisuki for whiskey. The Chinese spell non-native words either through their literal meaning, or by how the word would sound in Chinese. And Filipinos are always speaking in Pilipino-English (or Taglish) that the line between what is English and what is Pilipino is getting blurred. And these past two decades alone has given birth to several new words in the English language: Internet, anime, blog. And there are several words that have taken the place of their more generic counterparts such as “Xerox” popping up more frequently than the word “photocopy” for example. Or words that have taken new and additional meanings, such as the word “gay” being more than just a synonym for happy.

Yet people will always insist that what they think is true to be the only truth in the world. As if change is a word that is merely spoken, but never applied to themselves or those around them. Not that constancy is a bad thing: if everything was always changing, we’d be in constant state of chaos. People would have no basis or common ground for their history, and communication would simply be ineffective if we continued to speak in varying levels and meaning. But taking that into consideration, where does that leave us? Are we to love change, or loathe it?

One of the most beautiful and frightening things about being human is that we are walking paradoxes. We struggle against change, but we eventually succumb to it. We try to experience new sensations, but old habits are difficult to break. To resist change absolutely is to die, for only the dead ceases to evolve. But to embrace change wholeheartedly is similarly lethal, for we have lost our identity, if not our physical self. Both elements are warring with each other in the human soul, sometimes one side overcoming the other more frequently. But that is not to say we should always be resisting change. As a person greater than me once said, there’s a time and place for everything.

Constancy can be part of memory, while change is something we might aspire or hope for. In the meantime, the present has room for life, whatever life means to you.

Thursday, August 10, 2006

[Essay] Cosplay Part 3: Judging

In any cosplay event, it is inevitable that people will form opinions about cosplayers, both good and bad. And when it comes to competitions, I’m sure people will have their own judgments on who should win, rather than who actually won. I’m far from a cosplay connoisseur, but here are my thoughts on how a cosplayer is judged.

Of course this article is not for everyone. I mean there will be cosplayers who will attend conventions and will have no intentions of participating in the competition. There will even be people who look horrible in costume, but it doesn’t matter to them (we all cosplay for various reasons after all). Still, would-be cosplayers could find a helpful tip or two, even if they don’t plan on winning. It’s not about being the champion in a competition, but honing your craft, and looking good in front of your friends, if not an audience.

Know the Mechanics

Irregardless of what competition you’re joining, it’s extremely helpful to know the mechanics, especially if you plan on winning. Before you start wondering why you didn’t win, or cry foul on someone whom you thought shouldn’t have won, it’s a good idea to check the mechanics first.

If you’re dead set on winning a competition (if you’re the competitive type), knowing the mechanics also enables you to focus more on what’s important. For example, if the mechanics was 70% costume, 30% acting, you know where you should direct most of your energy. Those focusing more on having fun, at the very least, will know what their chances are, and brace themselves for the final decision.

Knowing the mechanics is also helpful if you’re a judge. Obviously, we all have our biases but knowing the mechanics enables us to be more fair. For example, if we have a breakdown of 40% costume, 30% acting, 30% props and gimmicks, we can easily decipher more easily why we favor a certain cosplayer. We might be impressed by a cosplayer’s costume, and give them a perfect 40%, but less impressed with their acting, so give them a 15%, and just to be fair, give another 10% for their gimmicks, or lack of one. As a judge, if you tabularize it and look at it on paper, it’s easier to see the breakdown, rather than give them an arbitrary number of 1 to 10 based on sheer emotion.

Of course some competitions won’t have blatant mechanics, but they’re still there nonetheless. And as usual, some will favor certain characteristics more than others. Take for example something like a people’s choice awards, or where the public gets to decide on who wins. Honestly, for the most part, it’s really a popularity contest. It could be that the cosplayer has lots of friends, or maybe the character they’re cosplaying as is quite popular at the time. Sure, there will be voters who will be taking the stance of a judge and vote depending on their own criteria (unfortunately which, there is no “universal” mechanics as everyone will prioritize different aspects), but for the most part, it comes right down to who has more appeal to the public. And who can blame them? What Filipino wouldn’t be enthralled, even temporarily, to see Voltes V up on stage? Or perhaps you’re a guy and you see a pretty cosplayer in a revealing outfit. Doesn’t your heart go out to that cosplayer? (And before you girls complain, the reverse is true as well: females ogle over pretty boys too.)

There will also be situations when the mechanics are less apparent. Take a look at the recent National Cosplay Competition’s Online Voting. Aside from suffering from the above symptoms, another limitation it faces is its medium: photos on the Internet. If you’re a cosplayer who has lots of energy and acting talent, will that show in the photo? Not as much compared to seeing you on stage. You might also be photogenic but your outfit appears less impressive in person, or you might have a really awesome costume but the camera caught you at a bad angle, again, that puts you in a different disposition compared to being judged in a catwalk. Even those who focus on producing a good costume might lose out in points as some of the minute details and props might not be seen with the small size and resolution of the picture.

And then there will be competitions where the hierarchy of mechanics is more obvious. It could be a fight scene sequence, or a group skit competition. Sure, we might not know the exact mechanics, but we can take a good guess at which factor the judges will prioritize.

Optimum Body Type

Let’s face it, life’s not fair. Some people are prettier than others, and certain people fit cosplaying certain roles better. And to a certain extent, cosplayers struggle with this dilemma: should I cosplay someone I resemble, or should I cosplay as someone I really really love, even if I don’t resemble them physically?

The good news is that sometimes, this isn’t always the case. There are tons of characters who have their faces concealed, for example, and if you’re a mecha fan, mechas are usually a haven as you can be almost any body type (short of being obese, or too frail of a body) and still cosplay as your favorite mecha.

But when you don’t have that option, what do you do? This is the moment when a cosplayer should ask themselves what their agenda for the convention is: am I here to win (or perhaps as a favor to a friend or a group), or am I here to have fun? Either, really, is a valid answer. If you cosplay as someone you physically resemble, that’s additional points when it comes to the judging part of the competition. On the other hand, if you’re cosplaying as someone who’s thinner than you, taller than you, or perhaps even the wrong gender (and you’re not androgynous to begin with), well, brace yourself for some negative reactions from the audience. But that’s fine if you really want to do so. You can make up for it either in acting (see Costume vs Acting at the bottom), or simply do what you came to do: to have fun. Just don’t harbor any illusions.

Costume Complexity

When I was still active in the cosplay scene, a friend of mine (I won’t name names because… I tend to forget people’s names! But you’ll know who they are anyway, trust me.) established a reputation of creating mecha costumes, and having a streak of winning competitions. Thus for a period of time, there was a rumor going that he was winning through sheer size and bulk (because mechas tend to be large).

Honestly, there’s a better explanation for why he was winning. It’s a matter of costume complexity. If we’re going to judge based on costumes alone, who should win between two competitors? Honestly, it’s not enough to have an accurate costume. It must be challenging as well, at least when you’re up against fellow competitors.

Crafting costumes is no easy thing, whether you’re looking for materials or building it from scratch. However, no two costumes are the same and some are more difficult to make than others. For example, a relatively simple costume (but we must give credit as finding costumes still takes time and effort) would be the student outfit. There are tons of anime characters there that wear school uniforms, and well, our school outfits resembles theirs. At the very least, we have an existing template to work with. Compare that to say, a mecha costume. Mecha costumes aren’t exactly something you can buy off the rack. You have to make it, and experiment with various materials (everything from cheap cartolina to Styrofoam to expensive fiber glass). If you manage to pull it off (actually build a decent-looking mecha costume), both of you might gain the same points in accuracy, but the technical difficulties and visual impact between the two cosplayers aren’t the same.

That’s not to say mecha costumes will always win in terms of visual impact and technical skill. There are other, similarly complex costumes that doesn’t involve mecha. One example would be the priestess variation of Miaka from Fushigi Yuugi, as the costume requires a lot of details and accessories.

Of course bear in mind the key word here is also “if you manage to pull it off”. Some costumes do try, but fall short. I’m sure judges will give you extra points for trying, but who should win becomes blurred as people struggle between two choices: the simpler but more accurate costume, or the more difficult but less accurate outfit. Then again, cosplay competitions aren’t based solely on the costume craft.

On a related note, a similar challenge is present when it comes to group cosplay. Anyone who’s cosplayed as a group knows that sometimes, it’s difficult to complete a team. A group of three characters, for example, is easier to form than say, ten. If the latter manages to pull it off, with great costumes and stuff, kudos to them, even if the three-person group was just as impressive.

Costume vs Acting

Now we come to a controversial topic. Which should bear more importance, costume or acting? My answer? See Know the Mechanics above. People will have differing opinions about this, and competitions will similarly have different priorities.

However, both should be present at some level. It’s a cosplay competition after all. If it was simply about the costume, we’d just get mannequins and have the mannequins wearing the costume on display. It’s less taxing on the cosplayer that way. Similarly, you don’t enter a cosplay competition without a costume. Cosplay suspends people’s sense of disbelief, and that’s kind of hard to do when all you have is a t-shirt and shorts, and you’re supposed to be a big, menacing evil overlord, no matter how convincing your acting may be.

Perhaps the hardest trick for a cosplayer to pull-off is to have synergy between costume and acting. It’s not about being spectacular in either factor, but complementing each other. Take for example a friend of mine who won a certain international cosplay competition as Saito Hajime from Rurouni Kenshin. Let’s break it down, shall we? At the time, Kenshin was enjoying huge popularity all over Asia, so that’s plus points in winning over the audience and the judges. The costume itself was somewhere in the middle when it comes to complexity. Not the most technical of costumes to be had, but neither is it easy to craft. (And my friend had a really good and accurate costume.) And as luck (or fate) would have it, my friend has a certain resemblance to the character (an optimum body type). That’s not what impressed me though. It’s my friend’s ability to channel the character, at looking threatening and impressive at the same time. He even had the smoking part going for him. I’m not saying the acting part was the deciding factor for making him win, or the costume, but all these factors played a role in the final decision.

Of course there have also been circumstances where acting has swayed the audience over. I have this friend who cosplayed as Poe (“Iga” in the local dub) from Shaider. The character she was cosplaying as was popular (as no one had done it at the time), and she had a well-made costume, complete with headdress and staff. However, if I were to be critical, there’s just one problem: the cosplayer didn’t have the optimal body type for the character. She was a bit large and didn’t have the thin, androgynous (apparently Iga is a transvestite) look. However, that didn’t bother her. She stuck to her role quite well, waving her staff and chanting her popular mantra. She’s a winner in my book, and apparently a winner in the eyes of the audience as well who cheered and chanted with her. Just goes to show that acting is indeed a factor in cosplaying, and how it can make up for your other weaknesses.

Lastly, there was this group cosplay that’s worth mentioning. It was held in Mega Mall, and the winners of the event incorporated several wacky and comedic stunts during their act. Their outfits were mediocre, some were even obviously rushed, while others were improvised. What made them win? They made the audience laugh, made us fans enjoy the entire scene. And it wasn’t done through sheer costume ability, but due to choreography, and their sheer playfulness on stage. Obviously, such competitions are more biased towards the play aspect of cosplay, but goes to show how acting can become more dominant than costumes in such a situation.

Popular Characters

Choosing who to cosplay also affects your chances of winning. Obviously, more popular characters will receive more fan reaction than obscure characters, but you also have a higher chance of competing with a fellow cosplayer who has the same costume as you.

Theoretically, cosplaying should be about who has the better costume and acting talent, not who’s more well-known. But life’s not fair, and the judges are only human. Let’s say you have 100 participants in a cosplay competition, and each competitor is from a unique anime series. That’s over 100 anime shows the judges should be familiar with, and the way cosplay competitions are run in the country (that is, registration is usually a day or two before the competition), that’s really not enough time for judges to familiarize themselves with each and every character that’s supposed to be present at the cosplay. Cosplaying as a familiar character gives you certain benefits as well as disadvantages.

A problem with obscure characters is that unless the judges are familiar with them, it’s a mixed blessing at best. All the judges have going for them when judging accuracy is the photo you submitted, and that hardly conveys all the details of the character, much less the personality of the person you’re cosplaying as. Details that you should have or shouldn’t have might be missed, and you run the risk of getting scored erroneously (whether you want to win or lose by a judge’s ignorance is up to you).

An example would be my friends who cosplayed as gold saints from Saint Seiya. I’m a big fan of the show but unfortunately, it’s not that well-known here. The costumes they made were great and there were several of them but the audience reaction was ho-hum. Obviously, such an endeavor was done out of a fan’s passion rather than a desire to win (which I applaud, by the way).

However, certain characters draw your attention to them, even if they’re not that well-known. And in my opinion, that’s a great feat and perhaps one of the hardest challenges a cosplayer can strive for. Take for example the original batch of cosplayers dressed up as Trinity Blood characters. The series didn’t have an anime yet and the manga only recently started at the time. Yet everyone was looking at them, from their boyish good looks to fact that it’s an actual group and they had lots of props and detailed costumes that have never been seen before. I didn’t know about Trinity Blood back then but I couldn’t help but say wow.

Still, it’s a different atmosphere when a well-known character appears, especially when no one has cosplayed them before. It’s happened several times, everything from Voltes V to Prince Zardos to Ringwraiths. There’s a great satisfaction, after all, when you have the attention of the audience, and they’re all cheering for you.

Worthy to note, also, are recurring characters, or cosplaying the same character over and over again. Let me put it this way: even if your favorite food is chocolate, if you eat it every single day, you’ll eventually tire of it. I’m not saying you shouldn’t recycle costumes, but there’s a point when you can overdo it. Perhaps worse is the kind of reputation you’re building, as your pigeonholed into a certain character (not even a role), and your name will constantly be associated with it.

Doppelgangers

Cosplayers friends, upon arriving at the convention, are often disheartened when they see someone having the same costume as them. Me being less emotionally attached (perhaps simply being a spectator has something to do with it), the way I see it, doppelgangers help weed out the weakest link. Here’s why.

First off, there are actually two types of doppelgangers. First are cosplayers who are portraying the same character, but different variations of them. They have different costumes, although they are portraying the same character. For me, it seems that there’s lots of room for flexibility here, and that cosplayers shouldn’t be worried. There’s enough differences, after all, to make you unique compared to the other person. Sure, you’re cosplaying the same character, and the only thing you need to be insecure about is if the other person has a body type that resembles the character more than you. Even then, you can outdo him or her via your sheer personality, or by simply having a better costume.

The other type of doppelganger is when you and the other person are cosplaying the same character in the same costume. Obviously, comparisons will be made, but the good thing about comparisons is that the better cosplayer becomes evident. Of course if you’re insecure about your costume and your character, you will feel disheartened when beside your doppelganger, but that’s why as a cosplayer, you should strive for the best when designing your outfit and appearing on stage.

Comparisons aren’t a bad thing, especially if you’re the one with the superior costume. Your better design, your better attention to detail, will come out. More often than not though, what will happen is that you will excel in certain areas, while your doppelganger will also be good at other aspects. At that point, it becomes a numbers game, and the more areas you excel in, the better. However, if you truly want to impress your audience and the judges, I think this is where acting in character becomes a pivotal element.

Gimmicks

Gimmicks could be anything from functioning weapons, blinking lights, a transforming robot, or some spectacular special effect that’s easy to construct. It actually crosses the line between costume and acting, because on one hand, it’s part of the costume and on the other, it’s there to help you act in character more.

Complex gimmicks obviously scores you more points with the audience and the judges. However, my advice is that while gimmicks are nice, they’re there to augment the costume and acting. Without a good outfit, or if acting out of character, the gimmick won’t win you competitions. There might be applauses from time to time, but you’re stuck being a one trick pony, simply relying on your gimmick. A gimmick is nice to watch once, but not repeatedly.

Still, cosplayers who have good costumes and acting talent have been known to win cosplays due to gimmicks, giving them that extra edge to win and gain the people’s approval. Perhaps that’s why it’s favorable to work on your costume early, so that you can include an additional gimmick or two. But if you’re pressed for time, remember that your gimmick isn’t your costume.

I’d also like to point out that gimmicks can really be anything. If you have a talent for singing and your character has been known to burst into song, then you can capitalize on that. If you’re cosplaying as an action-themed character and you can do backflips, I’d count that as a gimmick if you perform on stage.

Sexy Characters

Another common complaint in the cosplayer community are cosplayers who win because they’re sexy. It’s usually applied to females, but the accusation could actually be applied to anyone. As mentioned in Optimum Body Type, some people are more well endowed than others. Should you fault them for biology, especially if the character they’re cosplaying warrants it?

I think that’s really the issue at hand. Is the sex appeal the cosplayer is emulating part of the character? If yes, then they’re simply fulfilling their role. It’s hard to imagine Mai Shiranu from King of Fighters, for example, that’s not well endowed, or a Fujiko from Lupin III who’s not flirty (albeit not straight-out revealing). Of course if it’s an out-of-character moment, such as a strip-tease Miaka, well, then something’s wrong (unless it’s part of a parody in a skit or something).

And then you have to look at the costume as well. Having a good body type is well and good, but that alone won’t win you cosplay competitions. Because honestly, if you think showing skin will win you awards, then try going to a convention as a truly naked Kekko Kamen (Google her if you don’t know who the character is). The cosplayer would win for boldness in my book, but whether she’d win the actual competition, trouncing the other cosplayers whose costumes might have more technical appeal, well, I doubt it.

From my point of view, the “sexy cosplayers” who win have at least points going for them when it comes to the costume. Their sex appeal, yes, is a big plus, but I doubt if it’s the only factor the judges were looking into. Take a look at the Gundam Girl, for example. It’s a partially-skimpy outfit, meaning that on one hand, it’s not supposed to show lots of skin (the chest area, for example, is heavily armored), but it does anyway because of the concept (applying feminity into a robot). But I doubt if anyone would contest that the costume would be easy to make, or that it didn’t have a big visual impact.

And at the end of the day, you also have to give points to someone who cosplayers as a sexy character. It takes guts to do so, after all, especially if it’s a role the cosplayer is not usually accustomed to (you’d be surprised at how many “shy” cosplayers there are).

And honestly, one merely has to look at the history of cosplay winners in the country to see that various cosplayers of varying genre and gender have won cosplay competitions. I’m not saying that all the cosplay decisions have been fair, but usually one or several of these factors have influenced the decision of the judges.

Wednesday, August 09, 2006

[Essay] Cosplaying Part 2: Social Dynamics of Cosplay

In recent years, cosplaying seems to have become a staple at conventions, irregardless if it’s anime-related or not, in the Philippines. One wonders why it’s so appealing (or why so many people participate), and it’s executed so seamlessly that people don’t always realize the group effort put into cosplaying, even if there’s just one person on stage.

Obviously, cosplayers like to cosplay but the real question to cosplayers isn’t why they love cosplaying, but rather what part of cosplaying do they love. It might not readily be apparent to people, but cosplaying is a long and complex process. Cosplayers typically like or prioritize a certain aspect of cosplaying , while there are cosplayers who love more than one stage of cosplaying (and perhaps even rarer is someone who loves and excels at all the facets of cosplaying), which is just as well since as human beings, we’re all born with different skill sets and interests.

Babbling about it won’t do much good so I’ll give examples of each stage in cosplaying to illustrate my point.

Everything begins with a concept and it’s just as important in cosplaying. Whether as an individual or as a group, cosplayers have a certain concept for their character or group of characters. It might be cosplaying a certain character who’s never been done before, or it might involve bringing together certain characters together. This is also the point when a cosplayer realizes whether he or she will start and end the entire process by themselves, or with companions. There’s a certain satisfaction in brainstorming an idea, and an even greater satisfaction in making it come true. You might not be the person strutting your stuff on the catwalk, but as long as you helped make the vision come true, from providing moral support to your friend to helping create the costume to choreographing a specific scene, there’s a sense of joy and fulfillment.

Then we move on to the actual pre-production stage. This actually involves several roles, and anywhere from one person to ten (or higher number) can be involved in it. Costume is one half of cosplay, after all, and for the most part, the costume begins and ends in pre-production. I mention roles because everything can be done by one person, or by a group of people. Roles involved in pre-production include designing the costume (since certain costumes need to fit certain body types, or if there’s a particular style you want to emulate as characters will usually have several variations), crafting the costume (whether it’s sewing the costume from scratch or literally building it using exotic materials), making props, scavenging for accessories (which might include the main “body” of the costume), finding the appropriate make-up, etc. This is an important step, and is also a good example of how cosplayers can diverge in interests. Some people take pride in the various roles of this process, such as finding a certain cloth in some far-off shop in the middle of nowhere, or building from scratch a paper mache replica of an accessory or prop. And indeed, there is great satisfaction in the act of creation. However, this need not be true for all cosplayers. There are, in fact, some who see this process as a chore, a necessity that must be dealt with but given the choice, would do away with it. This can be seen by having someone else make the costume, or hire a seamstress to make the outfit. And honestly, there’s nothing wrong with that, and simply goes to show how cosplayers might have different tastes and interests. And in way, these differences between people make it possible for a team to work in cosplaying. For example, you might have a group of four friends. One is interested in choreography, so he goes about planning how the character will act on stage. Another might be interested in creating the costume, and he focuses on that. The third person might find stage performance to be the most appealing, and so he agrees to be the model to wear the costume. The last person might be an all-around guy who has a passion for all those steps, and helps out in all three phases. In a certain sense, I’ve been using the term cosplayer erroneously because well, all those people mentioned are involved in the cosplaying process. Without one, the cosplaying process isn’t complete. Sure, you might have a model with the appropriate personality for the character, but without a costume, that’s not cosplaying. Usually, we assign the term cosplayer to the model, to the person who wears the costume and acts on stage. If you did the entire process by yourself, that’s well and good, but if not, your friends and crew deserve some of the credit as well.

Of course sometimes, it’s also a matter of skill set. Like a seamstress might be talented in making costumes that involve cloth, but what happens when he or she wants to don a mecha costume? Cloth can only go so far, after all, and while he or she may be interested in making the costume by themselves, they simply don’t have the optimal skills. So they go about asking their friends who are skilled in everything from paper mache, crafting, or home economics. Sometimes it’s also a matter of time, especially when you’re going about it with just a few people. Coordinating people and resources is a skill, and some cosplayers might just want to focus on one certain area (such as simply making the costume and not having to worry about gathering the materials). Pre-production has several niches, and you don’t have to like all of them (but it helps).

Once you’ve gotten over the shock that, gasp, some cosplayers aren’t as enthusiastic as others in making the costume themselves (don’t worry, you’re not alone), we’ll move on to the next step. It’s the event itself where you cosplay. Again, while there’s only one person wearing the costume (or two if you have something really big and/or fancy, such as cosplaying as a horse), that doesn’t mean you need to be alone when you’re at the convention. It could mean hanging out with fellow cosplayers, especially if you agreed to go about it as a group. It could mean having friends assist you in wearing an elaborate costume. It could mean having someone help you in applying make-up, or to carry your props. Much like pre-production, there are niches to fill that need not involved actually wearing the costume, but still helps in the overall presentation. And of course, there’s acting out your role, in your full glory complete with costume, on stage and when the cameras are flashing. Again, there are people who live for this role, the actual act of being in character, screaming a phrase or two in front of a large audience, or performing a special move or two. In group scenarios, this might even involve acting out an entire skit. These are people who want to cater to an audience, or impressing friends that they actually pulled the entire stunt off, or agreeing to act as a favor to an acquaintance. Or they could be doing this for themselves, simply for the heck of it. But like pre-production, there are also cosplayers who are reticent of this role. I mean I’ve met a couple of shy cosplayers who don’t seem like someone who would walk in front of a catwalk (especially when it comes to revealing outfits). But they do it anyway, because it’s part of the cosplaying process. Maybe it’s because they resemble the character (or more likely, their body type fits the character) and thus they agreed to do so. It might be because they were coerced by their friends and fellow cosplayers. It might be because well, they like everything else about cosplaying except this part, so they might as well go along with it. It might be in taking pride that they’re wearing the outfit that they themselves made. There are several reasons for reluctant cosplayers to actually cosplay. But the important is that they do, or rather they try to do so (I can’t blame people who try since we usually fail the first time). Some might overcome their stage fears over the years, and some simply don’t. But that doesn’t stop them from cosplaying. Nor should you feel weird if you’re one of these people. Again, cosplaying is layered with many stages, and what makes us individuals is the fact that certain aspects appeal to us more than others. Having said that, don’t be surprised if the cosplayer you’re talking to is shy, even if he just cross-dressed in front of several hundred people, or she walked down the ramp in a skimpy outfit.

The fourth stage of the cosplay process is the judging. If you’re in a convention, you’re most likely participating in a competition, and in a competition, there are winners and losers. This is a case of two faces of the same coin. On one hand, there will be cosplayers who enjoy winning. Who doesn’t, after all? There’s a sense of accomplishment after all when you manage to outdo 99 other participants (and having an actual prize doesn’t hurt either). On the other hand, there will be cosplayers who enjoy cosplaying for the sake of cosplaying, competition be damned. Heck, some of the best cosplayers I know don’t even formally register for the competition, and just show up at the convention to mingle with friends and meet the crowd. It’s also possible that a cosplayer is feeling both emotions, or perhaps alternating between them depending on the event. Both really are valid reasons for cosplaying, and goes to show how people can gain fulfillment from cosplaying, even if their reasons are opposite of each other.

Once everything’s said and done, cosplaying seems over once the convention has ended and the awards have been given. However, there’s still the cleaning up that needs to be done, the packing up, and looking like a civilized person once again. Again, you can go about it alone, or have some friends with you tag along and help bring your costume to the car, or chat with girlfriends in the washroom. Now you can take a deep breath, and you and your companions can rejoice in a job well done. You went through the entire process, from conceptualizing an idea to making it come true. If you did everything alone, from canvassing materials to making your costume to wearing what you’ve made, then congratulations: that’s a tall order for any individual. And if you’ve enjoyed the entire process, then good for you. That in itself is a kind of a reward.

Of course as elaborate as the cosplaying process has been, and how there’s several avenues for enjoyment, that’s not the be-all and end-all of cosplaying. There will be other people and roles not mentioned here, such as the act of actually hosting a convention (without which, the cosplay event isn’t possible), acting as emcee and/or judge for the competition, or simply helping run the cosplay. Cosplaying is a diverse hobby, and different people will give you different reasons why they like to cosplay.

Tuesday, August 08, 2006

[Essay] Cosplaying Part 1: Emphasizing Play in Cosplay

I was watching the National Cosplay Competition on TV the other night and I realized how much life has changed for me. Whereas I'd have a first-hand view before, either as part of the audience or helping friends get into their costumes, I'm now stuck watching televised cosplays, or hearing second-hand accounts from friends and blogs.

Of course watching it on TV showed me how the public could perceive cosplaying. If I were lazy, I could sum it up as a glorified Halloween party, but in all honesty, that's not accurate. For me, there's a difference between saying "I'm going to be in costume" from "I'm cosplaying".

As some of you might know, wearing costumes is something humans have a history of. From donning ceremonial masks in spiritual rituals to wearing hoods and cloaks in various initiation rites (I'm actually thinking of the KKK here...) to stylish masks in masquerades to something more mundane such as a birthday or Halloween party, dressing up other than who you are is more common than you think. It seems that cosplay could easily fit into one of those categories but that would be over-generalizing, and fails to differentiate itself from other activities. For example, the highlight of the masquerade isn't just wearing masks to conceal your identity, but it's about the socializing, the dancing, the mystery of a blind date. In that specific scenario, concealing your identity is in the service of something else, and not an end in itself.

So how do we go about describing cosplay? Again, there's a simple way to show what cosplay is, but the impression it gives isn't necessarily accurate. I could say it's a fusion of two words: costume and play. Most people, however, seem to focus more on the former than the latter. And that's what makes this article different as I'll be focusing on the play part. When we speak about "play" in cosplay, it's not just about playing or having fun, but rather an emphasis more on acting on stage such as theater, and adopting another identity and pretending to be someone else. Both elements, costume and play, are important, but the latter seems to be overlooked as of late, and in a sense, both terms go hand in hand with each other.

How do I focus on the "play" part? By focusing on the costume part. Aside from cosplay, where else do you find costumes? Typical answer would be in Halloween parties and/or birthday parties. However, as mentioned above, other events incorporate costumes such as masquerades or rituals of certain religions. Why is that important? Because the next question is where do these people get their costumes? More often than not, costumes and masks will be bought, ready-made and good to go. Of course in certain cases like a birthday party, the mother of a child might sew the costume but in today's urban world, most likely outfits are bought from a store. Attire for fraternities, cults, and organizations (if organizations actually use them) are typically uniform (again, the white hoods and cloaks of the KKK comes to mind), and are mass produced by someone (that would be an interesting initiation if you had to make your own outfit...). However, in the case of cosplaying, those scenarios don't apply often. Unless a certain character is extremely popular, you can't buy your costume off the shelf. Some might hire a seamstress to sew up their costume, but that's a unique outfit and not one produced in the hundreds. Would-be cosplayers might hunt for specific items, such as belts and boots or a certain cloth, but they don't buy the entire outfit off the rack. Which is why I go back to the play part.

In my senior year in high school, I was part of the school's theater group. I did no acting, but instead I signed up for pre-production. Anyone who's worked in theater knows that there are several elements needed to get a show going: you need more than actors, you need directors, managers, and yes, the people who do all your pre-production requirements, from constructing the stage to props to costumes. For me, cosplaying is akin to pre-prod work. Usually, you have a certain concept in mind for a costume, but creating that costume will take time and hard work. You can't buy the costume off the shelf, and instead it'll take you days and weeks to find the necessary items you need, combine it all together, and make sure your props and stage go along with the design. It's a sad play when you're watching Peter Pan and he's not in a green shirt, for example.

For me, the pre-prod work of cosplaying is exactly just like that. Cosplayers might scrounge various areas, looking for the right materials, taking as much as several weeks, all for a one day performance. And it's not just about the costume: it could be other elements as well such as make-up or props. Another thing I noticed about cosplayers here is that they don't go at it alone. In theater, you have a team. It's not just one person doing all the stage setup and finding the right costumes. Usually there are assistants in addition to the stylist, and there's usually more than one costume being made. Same goes for cosplaying. On one hand, you have several would-be designers helping out this cosplayer to make the perfect outfit, whether it's a mecha costume or something just as elaborate. On the other end of the spectrum, you have these bunch of people who are cosplaying as a group, and help each other find the appropriate material for their costume; it's not as elaborate as say, the mecha outfit, but you have just as many people involved, and is geared more towards producing several similarly-themed outfits rather than a single, significantly more complex one. Yes, there are exceptions and there are people who go through the entire process alone, but that's honestly such a lonely procedure, and where's the fun in that? Especially with all the resources that's available, from forums to mailing lists to friends, there's really no need to go about cosplaying alone. It could be as simple as asking someone on the bulletin board if they know where to buy a certain wig or button, and there you have it, you're working with someone else!

So your outfit and props are done. Again, cosplaying is more than wearing a costume. Because if it was, then all the work would end with pre-production. A good cosplayer does more than wear the costume. Heck, I've had several photo shoots and a good model does more than just pose and look pretty. Anyone who's watched Tyra Bank's supermodel reality show should know supermodels do more than just stand there in outfits given to them. A good cosplayer needs to give the costume character. Again, back to the play part, this involves acting.

Acting does not necessarily mean you have to give an award-winning performance. There are several ways to act, and it's more than just a monologue or dialogue. It can be seen in a lot of things, from your body language to the way you walk to the way you smile. It also means having the courage to actually strut your costume in front of an audience. That doesn't mean a cosplayer should be in character all the time, but the moment you're on stage in front of the catwalk, you act in character. It might be fifteen seconds or a minute but in that span of time, you must show that you are your character. Some cosplayers utter a phrase, others do an action pose, some even break into song. It's up to the cosplayer to decide which fits their character more but again, they have to do something. It's what separates the cosplayer winners from the rest. You might have the best costume out there but if you just stand on stage and act stiff, you won't be pleasing the audience or your fellow cosplayers. Honestly, if you're just interested in making the best costume, simply become part of the crew for a cosplayer. A good cosplayer can make your creation better by infusing into it life and personality. Cosplay is one half "play", after all.

While it doesn't get as much media attention as the cosplay catwalk (at least here in the Philippines), cosplaying also has its roots in group performances or skits. The cosplay literally becomes a play as several people, in character and in costume, act out a particular scene. It could be the reenactment or a particular scenario in an anime or perhaps a chapter in a manga. It could also be a fantastical crossover between unrelated shows or a fanfic writer's idea. It could be a dance performance or a group karaoke. Whatever it may be, it involves several participants on stage. I think this is the heart of cosplay and while we do have "group cosplays" that feature such events, it's not enough. That's why there are several attempts at group cosplays during catwalks, either the previous participants remain on stage until the last member appears, or it could be a consecutive string of characters from the same anime (or simply a consecutive string of cosplayers who are all friends, irregardless of their costumes). Perhaps that's why I want to focus on the play part, because a play involves a group of people. And cosplaying is anything but a solo venture.

Wednesday, June 21, 2006

[Essay] Science Fiction in the Philippines

For aspiring Filipino writers, it seems that for every reason he (or she as the case may be) has to write, there's another ten discouraging him from doing so. One genre that keeps on bleeping up in my radar is science-fiction. Granted, it has a following in Western society, a question that is often posed, be it in fiction or in gaming, is why isn't it more popular here?

The question has been asked several times and there have been many answers. One answer that keeps on popping up is our lack of science education for the general populace. My initial response is to agree, but after hearing that reason so many times, it has caused me to re-evaluate and reflect. Does that explanation, a lack of science education in the country, really valid for explaining the gap between fantastical fiction (be it fantasy, magic-realism, slipstream, etc.) and science-fiction?

Assuming that fact is really true, I doubt if that is enough of an excuse to explain the SF drought. As much science-fiction is composed of two words, namely "science" and "fiction", the latter has much more weight than the former. Science-fiction, in the end, pays more attention to the fiction part rather than the science part. Look at your classic science-fiction writers, be it Arthur C. Clarke or Isaac Asimov. There's really little scientific jargon in their stories, and the main focus of their works is either the story or the character. In Arthur C. Clarke's short story The Star, we have a simple science concept, namely that of a space ship traveling in space and a lone astronaut. But that is not the focus of the story; instead, we have a very human character questioning his faith based on his experience. Or look at Asimov's Foundation short stories: it's not a story about the latest scientific discoveries but rather more of a philosophical and historical exploration of human nature. Pop SF even has a different slant: Star Wars and Dune, for example, while set in a future/space context, contains lots of elements of epic fantasy, yet is arguably still considered science-fiction. And even someone like Philip K. Dick, the man behind the story Do Androids Dream of Electric Sheep?, always focuses on the characters rather than the concept. Granted, while there will be "hard" science-fiction stories which will place emphasis on the science part, the genre doesn't necessarily have to start from there, nor need to be the dominating majority of science-fiction.

Of course personally, I feel the premise to begin with is exaggerated. Yes, it's true that the country needs work when it comes to our education system, but I don't think that's what causes the void of science-fiction literature. If anything, our country is technological savvy; we're just not that conscious about it, or perhaps it holds the least fascination for us. I mean look at us: we're the people who converted surplus jeepneys into public transportation vehicles. We're the people who've cloned everything from CDs to refillable ink. We churn out nurses and tech support agents at a regular rate. Foreign nations harvest our country for the brightest computer engineers and programmers. The Philippines is a gold mine for Telecomms and mobile-related industries, and the Internet gaming boom is starting to pick up speed. What more could you ask for? Are we really as deficient in the science, or in technology, as we think?

That being the case, then why don't we see more of stories like AI's haunting their programmers, or lovers meeting over a chatroom, or call center agents being stalked by customers through the use of technology? I do think there is a reason for the scarcity in science-fiction, but it is not due to lack of education more than a lack of interest. Aside from the social-realism slant of our would-be literati, I think Filipinos have never shaken off the fantastical influence of our culture. Take religion for example. For me, and some might scream "heretic" at me for saying this, but religion, in the end, is nothing but the myths and beliefs of a culture. The only differences between, say, Greek mythology and Christianity is that few believe in the former, and merely treat it as a part of their history rather than as a way of life. Conceivably, the fate of the Greek gods could follow Christianity in the future, if faith in that religion wanes. But here in the Philippines, devotion to religion, be it Islam or Christianity, is quite strong, and part of daily life. When you see the Catholic cross in most public school classroom, or hear a prayer broadcasted over the radio and on TV every 3 pm, you know that religion has an impact on that culture. And as much as we might want to shake that off, religion influences us, and captures the imagination of Filipinos in the form of fantasy more than science-fiction. A Filipino could conceivably imagine talking to a saint who mysteriously appears in his dream more than imagining a saint talking to him from the grave over a chat room. Spanish attempts to reconcile ethnic beliefs with Christianity doesn't help either. Folk Catholicism has a strong following, whether it's in the belief of the powers of minor saints, to the power of talismans such as "anting-antings" or "agimats".

That's not to say religion alone is to blame. Pop culture has also played a role in shaping Filipino consciousness. Filipino comic characters remain part of the Filipino psyche, whether it's the mystical/anthropomorphic Zuma, the magic stone-eating Darna, or the transforming Captain Barbel. And who could forget our sword-wielding protagonist, Panday, who has appeared in comics, movies (several times), and recentlly on TV in the fantaserye (fantasy + soap opera) format. Even the games we play right now are slanted more towards fantasy: Ragnarok Online, Tantra, even PangYa. At best, it will be a hybrid of fantasy and technology, which was popularized in Japan. Just look at Final Fantasy, for example, or card games like Pokemon and Yu-Gi-Oh!

That's not to say that science-fiction is totally absent in our culture. There will be the occassional story that will contain those elements, as well as the niche we have in the Palancas under the Future Fiction category (which some might contest isn't really fitting to be classified as SF, but for me falls under the realm of speculative fiction, and the call for science-fiction elements leaves the writer to exercise his creativity). It's also made its presence known in the past via the medium of animation. In the late 70's until the mid-80's, Filipinos were enthralled the super robots Voltes V and Daimos. The former's gimmick was electro-magnetism, but I believe the real appeal to Filipinos was the familial bond its characters shared, as well as the juxataposition between cheesy campiness and tragedy the series had. Daimos, on the other hand, contained various soap opera elements, which apparently is popular in our culture.

More recently though, science-fiction in the Philippines is making a comeback through the hearts and imagination of children. If you want a strong science-fiction pop culture identity, you need to look at what was being marketed by toy companies: Gundams, Beyblades, Tamiya 4WDs, Zoids, etc. Fiction-wise, it remains to be seen how this will affect the writings of the present generation, but in terms of comics, I've occassionally seen indie comics featuring robots and/or power armor into their stories.

In this era of Philippine history, it's probably more reasonable to expect speculative fiction more than science-fiction from the country's would-be writers. Seeing how the fantastical plays a big role in our culture combined with how we seem to take present technology for granted, a hybrid between fantasy and science-fiction seems more likely to occur rather than a pure science-fiction story. Still, in the end, it's up to the writers to decide the fate of our literature, and this is all for naught if writers do not write their stories. Or if readers do not choose to read them.

Thursday, June 15, 2006

[Essay] Demonizing People

I'm usually a tolerant person, but one thing that irks me is when people demonize other people. What I mean by demonizing people is that we label them as evil, inhumane, as if the loathsomeness is inherent in their genetic structure. In D&D, this can be equated with giving someone an "evil alignment". But D&D is a game, and people in general can't be oversimplified in that context. Perhaps that's why psychology plays an important role in society: not to serve as an excuse for deviants, but so that we may understand them better, and perhaps to some extent, lessen their culpability (but not entirely removing it).

It occurs more often than you think, and media nowadas doesn't help. I've seen the term "evil" attached to several personalities, both dead and alive: Judas Iscariot, Adolf Hitler, Saddam Hussein, Osama bin Laden. While these people aren't exactly the best of role models, I don't think labeling them as evil is fair. To do so results in only one of two things: either we buy and propagate the propaganda surrounding them, or we are simply redirecting our dissatisfaction at ourselves or at other people. Let me explain further.

Take Adolf Hitler for example. Mostly, we blame him for starting World War II, and the attempted genocide of the Jews. For the first reason, if we take a closer look, Hitler waged war for noble ideals: for his country, for his people. Invading Poland was done not out of some desire to spread evil, but because he (and his people) honestly believed they were doing a good thing. Misguided perhaps, but nonetheless at the surface seems good. I mean who would frown upon a person who was nationalistic? Hitler merely proved Oscar Wilde's adage that "it is always with the best intentions that the worst work is done." As for genocide, everyone's guilty of that to one extent or another. I mean haven't we thought that the world would be better off if certain people were removed from the face of the Earth? Yes, it's prejudice. It could be African Americans, Asians, Hispanics, and in the case of the Philippines, the Filipino-Chinese, the Filipino-Spanish, or even fellow Muslims. Or it could take the form of removing those genetically likely to fail: the handicapped, the retarded, etc. After all, in survival of the fittest, they'll eventually die out anyway. Why not speed things up? Or it could be people we think society would be better off without: the idiots, the lazy, the convicts, the criminals. That's what Hitler was thinking at the time: he viewed that the Jews were leeching off Germany. The only difference between him and most people was that he actually took steps to solve the problem (a noble act on other occassions), and conviced the entire nation to go ahead with his plan.

In the Philippines, I see this kind of thought pervading in society. A few years back, many Filipinos were appalled at some of the crimes that were being committed: the rape of children, the rape of one's own kin, etc. The country's solution? Death penalty. My qualm with the death penalty is that it defeats the purpose of jailing a criminal. Theoretically, we jail people so that they can reflect on what they've done, and they'll eventually reform. If we were bent on removing them from society altogether, we'd shoot them on sight, or sentence them to imprisonment in some location forever (note that "life sentence", contrary to what it's called, actually doesn't last your entire life). Obviously, the death penalty removes that possibility altogether. And if you took a long-term view of society in general, it would be better to reform 10 convicts rather than execute 10 of them, because the first option allows the convicts to contribute in society. I'm not saying that this is what happens (this isn't a perfect world after all) but how it should be.

But that is not what appalls me. What appalls me were the reasons Filipinos were advocating for the death penalty. Honestly, if you look at them closely, it's not because we believe it's really a deterrent to crime, but simply because we want revenge. Yes, revenge, a term which we sugar-coat as "justice". Do criminals deserve to be punished? Yes. Do they deserve to be killed? Under certain circumstances, and is a very debatable topic. But any logical person will see that sentencing a person to death because they killed someone else will not bring back the latter. Some can apply the logic that "two wrong does not make a right" but you get my point. Basically, the situation we have is that at one moment in time, a lot of Filipinos believed that a certain type of person (in our case, rapists-who-rape-their-children) should be eradicated from the face of the Earth (all in the name of justice of course). Now if we actually had the power and capability to do just that (our justice system is slow and inefficient after all), then we'd be like Hitler. Some (and I'm sure a lot would) would even see it that we're doing the world a favor. Except you know, we're all guilty of something, and in certain areas, we're all deviants from the "norm". How many of the people we thereotically executed could be reformed? How many of them are actually innocent? How many of them, while they themselves are irredeemable, could give birth to a progeny of people who will be greatly valued in society?

Moving back to the topic at hand, what I am just showing is that "Hitler's evil" is not some external force which happens once in a lifetime. It's really a monster that's within every person, and we live with it day to day. Hitler himself was human, just like the rest of us. There is nothing innately evil about him as a person. What was deplorable was his actions. And it's an action that we're all familiar with.

How about Saddam? Bin Laden? Well, they're treated as leaders, even heroes in their own circles. That should say something about their state. They're not evil, and I think that they believe that what they're doing is actually good. Besides, who here doesn't want to retaliate against the big bad bully which is the United States of America? Some of you might even think that Bush is the real evil person here, but guess what, again, he's simply echoing the sentiments of (some of) his people. Many people condone Bush's actions as much as many are against it. What they are doing are products of human emotions, of human frailties, or human beliefs, not because they are some paranormal force of maliciousness.

Oh, and with regards to Judas? Many people are biased against him because he betrayed a messianic figure in religion. But the question was, did Judas really believe the person he was betraying was really a divine entity? Or, playing devil's advocate, let's say he did. I imagine Judas taking a Machiavellan position, reasoning that the end justifies the means. If he didn't betray Jesus, God's salvation would never come. Yes, he's stuck with the unenviable position, but somebody's gotta do the dirty work. He might love Jesus, but he'll damn the world if he doesn't go through with what Jesus has planned for him. And in the end, Jesus didn't tell Judas "et tu Brute?" but rather to go on with it. It's like Wolverine killing Jean Grey when she was possessed by the Dark Phoenix. What would you have done?

Wednesday, June 14, 2006

[Essay] An Anime Fan's Take on Cosplay Culture in the Philippines

One of my passions early on was my love for anime; even before the "anime boom" hit Philippine shores, before anime shows replaced telenovelas on primetime slots, I was already watching anime in foreign languages, and reading manga even if I couldn't understand what the text was saying.

I believe that 2000 was the year anime reached its peak in the Philippines. Yes, it's true that a year before that, we were experiencing an onslaught of anime from various directions: from TV, from toys, from word of mouth. But what made 2000 special is the fact that it was the year where the first real anime convention started. I say real because while in previous years, there have already been conventions of one sort or another, this was the first time that we had a convention that was solely dedicated on anime and its subculture: no more sharing booths with other fandoms like Star Trek, Star Wars, or simply hobby collectors of cards, toys, or basketball.

One by-product of such an event was the rise of a cosplay community in the Philippines. Again, yes, people have dressed up as their favorite fictional character (be it anime or otherwise) from time to time, whether it's Halloween, a small anime screening, or perhaps a kiddie party, but that is different from what arose from anime conventions. It was several elements combined together: lots of participants, a huge crowd, and more importantly, some sense of organization when it comes to cosplaying. What I mean by organization is that well, there's a body judging the merits of a person's costume and how they act (since cosplay means more than simply wearing a costume), and rewarding it, whether with tangible prizes, or simply cheers from an audience. And while some cosplayers are close friends with each other, during that first convention, fans met strangers who shared the same passion as them. Cosplaying was a group of people united by a common bond, a common passion if you will. Not all of them had to be friends or close buddies with each other, but they belonged (and remained) to the same community.

The cosplay community would eventually evolve and become a culture of its own. Whereas it was initially associated with anime/manga fandom, I'd like to think it eventually stood on its own. I mean nowadays, there'd seldom be a convention (not necessarilly an anime/manga convention but whatever fandom you can think of) where there isn't a cosplay involvevd to one degree or another: it might be a video game release, a Lord of the Rings gathering, or a meeting between Trekkies. Whatever the case may be, the word "cosplay" has made the transition from fandom jargon to mainstream slang. Cosplaying is still in the sphere of fandoms, but it is no longer limited to the anime/manga sphere that it was once associated with, at least here in the Philippines.

As an anime fan, what bothered me was the fact that I couldn't really talk about anime/manga with the cosplayers, or at least the circle I was in (I'm sure there are lots of cosplayers who are interested in manga/anime), at least back then. I remember talking about a particular show and there was simply a lack of enthusiasm in the topic. Cosplayers didn't talk about their favorite anime or manga with each other, but they talked about various cosplaying techniques, which fabrics to use, where to find such and such props, etc. This was the point that I realized that the cosplaying community here stood on its own rather than solely depending on the fandoms they were dressing up as. It would come to the point where cosplayers would simply cosplay for the sake of cosplaying: they'd attend an event not because it's being hosted by their favorite fandom, but simply because they were having a cosplay event.

Don't get me wrong, I'm not saying this is wrong or that it should be otherwise. It's simply an observation, at how the community has evolved in the span of seven years. Nowadays, I see some cosplayers going back to their roots, watching their favorite anime, reading their favorite manga, and talking about it with their cosplayer friends. Be that as it may, the cosplay community remains an independent entity, a child that has taken a path different from its parent. How this will play out in the years to come remains to be seen. And hopefully, people will be watching.

Friday, March 24, 2006

[Book Reviews] March 2006 Book Reviews

Resurrection by Paul S. Kemp

Concluding the Forgotten Realms War of the Spider Queen series, every page is jam-packed with action and of course, betrayal. Mainly a book for those who followed the previous five books, the ending is satisfying for the nature of the party’s quest (resurrecting an evil goddess). Just when you think you know who’ll be the new incarnation of Lolth, Kemp throws a red herring, making readers doubt their decision. My only quibble is the characterization of one of the characters. But that aside, a good book and fitting conclusion for your standard fare fantasy.

Rating: 3/5.

Lullaby by Chuck Palahniuk

Exciting from the get-go, Lullaby is one of those concept books where the author throws a lot of plot ideas and mixes them. Thankfully, Palahniuk does a good job of it, even if they all seem coincidental. The book revolves around a small cast, each with their own personal demons. The title is derived from the fact that the main character discovers a lullaby that can kill people. My only problem with the novel is the tone of the characters. Because Palahniuk changes perspective chapter to chapter, I didn’t notice that one of the protagonists was male, while another was female. The fact that the book has a gender-bending scene doesn’t help either. Still, it’s a quick and compelling read, and is one of the books that Palahniuk tries his hand at writing from multiple perspectives.

Rating 4/5.

In the Forests of Serre by Patricia McKillip

McKillip doesn’t lose her touch as she weaves words into a compelling story. The fact that this book is short makes the text tighter, and for McKillip’s case, better. In the Forests of Serre revolves around a small cast as well, as conflict revolves around them. Perhaps what’s admirable is that for most of the story, everything is centered on Serre instead of the typical hero-goes-to-point-A-then-to-point-B. In fact, the characters are literally going around in circles. There’s lots of character development here and McKillip works with the concept that stories become a reality in Serre, as several fairy tales (and variations thereof) show up in the story, each with a unique role to play. It’s quite meta-fictional in fact. A very enjoyable read, and appeals to a wide spectrum of audiences.

Rating 5/5.

A Feast for Crows by George R. R. Martin

Another installment in the Song of Ice and Fire, the book is as compelling as its predecessors, although I wouldn’t necessarily say better. The most noticeable thing is that the novel is shorter than the three books that preceded it, mainly due to the fact that Martin had to cut half the character perspectives he planned. That aside, Martin hasn’t lost his touch in characterization and making you love (or hate) the characters. My main quibble is that the “crow” theme gets repeated over and over again throughout the book, even a bit forcefully at times for me. The novel also is the weakest of all four books, although it’s not a case of Rowling’s bad writing/editing as was the case with the fifth book in the Harry Potter series. Still a great read though, and I’m looking forward to the next installment.

Rating 4/5.

Masterpieces in Miniature: Stories by Agatha Christie by Agatha Christie

What some people might not remember is that Sir Arthur Conan Doyle’s most famous work gained life through the short story. Agatha Christie, perhaps most popular for her mystery novels, proves that she’s equally capable of mastering the art of the mystery short story. And indeed, she does a good job of it. This collection features four detectives: Parker Pyne, Harley Quin, Hercule Poirot, and Miss Jane Marple. The first two are a treasure as its evident their characters were developed from the short story, which is included in this collection. While the Poirot and Marple stories are enjoyable, we don’t really see much on Poirot’s “gray cells” gimmick, or develop that much empathy for Marple aside from the fact that she’s the most unlikeliest of detectives. It’s a good collection of detective short stories with enough variation to compel you to read the entire thing.

Rating 4/5.

Veniss Underground by Jeff Vandermeer

Upon reading the first few pages, the impression you get is that the setting is set in the far future, with pseudo-scientific and fantastical contraptions at hand. In fact, it’s reminds me of Mieville’s Perdido Station minus all the large chunks of text. In fact, Vandermeer’s strength is his ability to tell a lot in just a few words or sentences. The pacing is actually quite quick and there’s no dull moment, even as he provides exposition for the story. What can I say, I like the book. I really prefer this than to Mieville’s work, even if there are a lot of similarities between the two. However, whereas Mieville deals with concepts, the heart of this Vandermeer novel is character. A moral quandary is also thrown in as there’s a big event that will change the setting of Veniss, but that’s an offstage event, giving more emphasis on the protagonists. The book also contains three short stories and a novelette, which not only fleshes out the world, but acts as an epilogue of sorts as to what eventually became of Veniss. Reading Veniss Underground is about as difficult as reading a Philip K. Dick book: that is, anyone can read it and enjoy.

Rating: 4.5/5.

The Girl in the Glass by Jeffrey Ford

The most evident detail about The Girl in the Glass is that Ford takes a different tone, at least compared to his previous novels. Whereas The Portrait of Mrs. Charbuque had fanciful and entrancing words, and Physiognomy had this rhythmic tone, The Girl in the Glass is simply mundane. That’s because this is a historical fiction novel, and Ford’s magic-realist tone is left in the sidelines. That’s not to say the book isn’t good: it’s just a surprise. It’s compelling nonetheless, and if you’ve read some of his short stories, is more akin to his coming-of-age stories. The text is as compelling as his other books, and brevity is an art he practices for each chapter. The plot revolves around three con artists as they seek to solve the mystery of a girl who disappeared, and the journey takes them to a far darker discovery. It’s a good book and shows that Ford has a wide spectrum of skill, but if you’re expecting to be mesmerized by Ford’s fanciful play of words, this isn’t the book for you.

Rating 4/5.

Thursday, January 19, 2006

[Essay] White Collar Workers, RPGs, and The Road Not Taken

If truth be told, I probably would have been a better computer programmer than a fiction writer had I chosen to pursue such a degree. While I'm not the best-gifted student in computer class, I did manage to do well on my own. And for a Creative Writing student, my grades in Math and Science were higher than my other subjects.

As far as careers go, I'm one of the boring types, the kind that manages to survive working in an 8 hour job, sitting down doing repetitive stuff. I actually enjoy doing the same things over and over again, from photocopying to scanning to typing (my secret is that I always think that there's a better, more efficient way of doing things, and that I'll achieve that the next time around). Unfortunately, it does not extend to transcribing interviews. =)

In retrospect, the taint of a white-collar worker was evident when I was a kid. There's actually a test you can give your kids to know if they're built for this kind of stuff. Give them an RPG and note how they play it. In your typical Squaresoft (before it was Square-Enix) RPG, people who finish the game typically do it in one of two ways. One is to finish the game as quick as possible, so that they can enjoy the story more. Levelling up and finding items is kept to a minimum. These guys aren't your minimum-wage employees. The ones you're looking for are the people who have the patience to level up their character before fighting the main boss. They'll have the best items that can be bought because of all the monsters they killed in order to get gold. Yes, I enjoyed the story as much as any other person, but I also wanted to defeat my computer opponents without using too much in-game resources, and the best way to do this was to spend loads and loads of hours killing monsters, leveling up and gaining gold in the process.

Of course these days, you have to work with a slightly different formula. Most MMORPGs tend to focus more on the leveling up rather than story (quests are designed to give players the illusion that there's some story involved), not necessarily because that's what the designers intended, but because it's kind of difficult to create an online game with a perpetual-story engine, and one that affects millions of players (saving the princess becomes less unique when there's thousands of you... and then you ask yourself, what's next?). So the creative-types feel the temptation of using bots (computer scripts/programs designed to take over your character, usually to level them up without heavy supervision in the case of MMORPGs) with their characters. To the white collar-oriented people, some of them might be baffled at this phenomena, since they'll claim that the point of playing MMORPG is to have fun, and where's the fun when it's a computer that's playing the game for you.

But MMORPGs aren't as rigid as a video game, where the only option you have is to kill, level up, get rich, and rest (repeat). It's a place for dialogue, for making a fashion statement (in terms of character equipment, items, design, and other accessories), for interacting with other players, or acting as a surrogate parent to virtual and/or real characters. The learning curve of leveling up is merely a means rather than an end.

Nonetheless, the methodical, persistent, and simply patient ones are most likely to enjoy the leveling-up system of RPGs and MMORPGs.

As for me, I'm a Humanist at heart, and while I do believe genetics and environment do play a role in molding your persona, you determine who you are by your choices. I may not have been born the most creative or talented individual in the world, but that doesn't stop me from writing (sadly, sickness will).

Wednesday, January 11, 2006

[Book Review] The Shadow Road by Sean Russell

The Rating System:

1 – There are better ways to spend your time. Examples: Damphir
2 – Ho hum novels, typical of its genre. Examples: most Dragonlance and Forgotten Realms novels.
3 – A cut above the rest, these are usually standard fare stories with either an interesting twist, gorgeous visualizations, or simply make a very interesting read. Examples: Anita Blake series, Dragonlance Chronicles.
4 – Highly recommended books! An interesting read, and pioneers the genre it’s in. Examples: Kushiel’s Dart, Perdido Street Station, Good Omens.
5 – A classic. Must get at all cost. Examples: A Game of Thrones, The Fantasy Writer’s Assistant, Dune.

The Shadow Road by Sean Russell

Concluding Russell’s Swan’s War trilogy, The Shadow Road leaves little room for exposition and delves into the action. Which is just as well, considering the previous two books were increasing the stakes, especially the revelation of another enemy at the end of the second novel. Whereas Russell utilized flowery words and apt metaphors in the previous books to describe certain scenes, that’s not evident here, probably due to the fact that the characters have no time to admire the scenery as they are wrapped in conflict. This is a can’t put down book for those who’ve followed the books, and is full of excitement. The ending is also noteworthy, as Russell shies away from the happily-ever-after syndrome, but leaving readers content, and room for further exploration.

Rating: 3.5/5.

Thursday, January 05, 2006

[Essay] Guide to Photo Shoots for Editorial Assistants

1) The simpler it is, the easier it is for you. Typically, the easiest shoot to organize is one that requires the talent (subject of the photograph), the photographer, and the make-up artist. The more people involved, the harder it is to organize a photo shoot. Why? Because if just one person cancels, your perfect photo shoot is gone. The odds are, the less people to coordinate with, the higher your chances it’ll push through. It’s also easier to coordinate and reschedule if necessary with three people, compared to a dozen.
2) Set different call times. Call time is the agreed upon time to meet for the photo shoot. Theoretically, everyone should have the same call time. But in my experience, that shouldn’t always the case. The fact of the matter is, people operate on different times. Some come early (a rarity). Others come late (and at different degrees as well). There are also those who value promptness (“When I arrive, let’s begin the shoot!”). Because of this, it’s advisable to give different call times to the staff. For example, if I have a make-up artist who’s usually an hour late no matter what time I give him/her, my call time is one hour earlier for him/her. A talent that’s usually three hours late has a three hour earlier call time. A photographer who doesn’t want to wait up on the make-up artist and the talent might get a call time of one hour later, so that when he arrives, make-up has been applied and all he needs to do is take some test shots and is good to go. And of course, you yourself should, at the very least, arrive on time if not earlier. Depending on the location, people will surely be asking for directions, or inquiries on who’s there and who isn’t. There’s no room for equality when it comes to time. Of course this tip can only be handled with experience. If you’re working with someone for the first time, you really don’t know if he/she will come on time or not. Just to be sure, give them an allowance of 30 minutes. Keeping records is also handy, so that you know how what call time to give the next time you work with someone.
3) Learn small talk. I’m the last person you should be getting advice on this from, but learning small talk is a valuable skill for the editorial assistant. Suffice to say, people will be late. It could be the make-up artist, the talent, the photographer, or any combination from the three (and that’s assuming there’s only three other people involved in the shoot). When the two other people haven’t arrived, you should play host. Talk to the person, entertain him/her. The last thing you want is for them to be disgruntled. It’ll reflect on the way they do their job, whether it’s in the make-up, the photography, or the pose. At the very least, they’ll consider working with you again in the future. When the other person arrives, you can relax as the two will most likely talk and make their own introductions. But in the meantime, make small talk, and be interested in the other person.
4) Be a shock absorber. Actually, the correct statement should be “be ready to be a shock absorber.” You’ll be one whether you like it or not. The reason why setting different call times and learning small talk is important is because some people won’t come on time. In a perfect world, that shouldn’t be the case, but it’s obvious that’s not how things work. The instinct of people is to blame someone other than themselves. And since you’re the person who organized the shoot in the first place, they will blame you. If the talent is late, the photographer will blame you. If the make-up artist is late, the photographer and talent will blame you. If the photographer is late, the talent will blame you. If the shoot doesn’t push through, your boss will blame you. Obviously, it won’t always be your fault: no matter how much allowance you allot someone for being late and no matter how often you follow-up, they will find ways to disappoint you. A photo shoot is a group activity, after all, so not everything is within your power to control. But still, you will get blamed. Learning small talk delays the anger. But if someone arrives too late, you have an angry staff. In a certain way, it’s good for them to be angry at you. If a photographer is angry at a talent, for example, it might come out in his/her photo. Same goes for the talent, or the make-up artist. Now there are times when someone you’re working for is the reason why the photo shoot didn’t work out too well. Don’t place the blame on them. The last thing you want is for the staff to refuse future jobs with the company because of an incompetent boss. It’ll also look bad on you: I mean how would you react if an employee constantly kept complaining about his/her superior? Better an incompetent employee rather than an incompetent company. You’re a shock absorber whether you want it or not. The trick is to be ready for it.
5) Plan Ahead. Have a checklist prepared. When it comes to pre-production for a shoot, make sure that everything is in place: you have all the necessary props, you have all the necessary staff, and make sure all permits and logistical necessities have been done. Account for time it takes you to file for the necessary permits, or to get permission to make the necessary pull-outs when it comes to accessories. Another helpful tip is that it’s better to have more than to have little: be generous when making allowances. And when taking photos in a public place, make sure you have all the necessary permits. You don’t want several weeks of preparation go down the drain because when you get to the location, you’re halted by the local authorities.
6) Follow Up. The secret to setting up a successful photo shoot is to follow up, from gathering the talents and photographers to securing permits and pull-outs. My typical formula is to inform, confirm, and then follow up. Inform the subject that they’ll be involved in the project, confirm if they can commit, and then finally follow up on it on the days to come. Make no mistake, there’s a difference between nagging the person and following up on them. If the shoot, for example, is one week ahead, don’t call the person everyday. Inform them on the first day, perhaps confirm in the middle of the week, and then follow up one day before the shoot. I also text them the address of the location on the same day both as a reminder and to make sure they get the proper directions.
7) Gratefulness and Respect. Even if your company is the one hiring the talents, the photographers, and the make-up artist, they’re not working for you; they’re working with you. There’s a difference. Give them proper courtesy and talk to them properly. Smiling and small talk helps, but also be grateful for the service that they’re doing. Don’t be too thankful, since there’s a certain posture to be maintained (and the photo shoot is an endeavor that has mutual benefits and is not simply a favor to one person), but don’t be too snobbish either. Handy statements are “thanks for coming on time” or “it was nice working with you”. And when someone doesn’t meet expectations, such as not coming on time, never insult them. You can show your disappointment, but don’t let your words reflect your anger. You’re here to coordinate a photo shoot, not start a brawl. Accept the apologies and arrange the photo shoot as best as you can with the given circumstances. Chastisement should occur after the shoot, in private; you’re not here to publicly embarrass them. And even then, scolding them should only be the last resort. There are probably other, more peaceful ways of reflecting your disappointment with their tardiness or ineffectiveness. If they are truly disappointing, don’t work with them in the future. They’re not worth the headache. If you’re forced to work with them again, you’ll be glad you didn’t insult them.
8) Post-Shoot Work. It could be paying the fees of the contributors, collecting the photos from the photographer, or returning items that you pulled out. Whatever the case, they must be done. In the case of collecting the photos, all your hard work will be for naught if you don’t have the final product to show for it. Assist your staff in getting their payment or whatever else that they might need; you never know when you’ll need them again, and it’s better to work with a positive slate rather than an indebting one. Also keep your receipts and take note what items were used and/or paid for during the photo shoot. You want to be compensated for them, or at the very least keep a record of what was involved for future reference.
9) Don’t Fret. Not all photo shoots will work perfectly. Sometimes, in pre-production, people won’t respond immediately. In times like these, a common reaction is to panic, get nervous, or be anxious. Don’t be. It’s not in your hands anymore. If the talent can’t respond immediately, no amount of follow ups will change that. Be patient and concentrate your energy on other stuff. Work on other projects. Read a book. Meditate. You will face the same anxiousness again during the actual shoot, while waiting for all the elements to come together. Again, don’t panic. You can follow up on people once. After that, you’ll just have to trust them and be patient. Constant nagging will only annoy the other person, especially when they’re en route to your location.
10) Reward Yourself. The secret to being sane is to reward yourself. It doesn’t have to be big. It could be treating yourself out to dinner. Or looking at the final photos, and congratulating yourself at a job well done. There are rewards to every venture; one must just pay attention to them. Give yourself some breathing room before you go on and move to the next photo shoot.

Sunday, December 25, 2005

[Interview] Neil Gaiman NU107 Interview

Anyway, here’s the NU107 full interview with Mr. Neil Gaiman, several months late. The interviewers are Erwin Romulo, Ramon de Veyra, and Quark Henares. I managed to get a copy of the entire interview, although I can’t remember who I should thank for it. There was also the partial copy from Astrid, whom I’d like to thank again as even the full interview file had missing parts which was only available in the partial interview that I got from Astrid.

So here’s my Christmas present, and if you were wondering what I was doing on Christmas day…

NU107: Hello, hello. It’s alive. Rico, which is it again? Oh, can you hear me speak, Mr. Erwin?

NU107: I think I can.

NU107: All right, all right.

NU107: Ramon can you speak?

NU107: Hello.

NU107: Oh, there.

NU107: Hello, good morning everyone! Do we, do we have our Metallica tunes interested? (laughs)

NU107: Yeah, into Sandman?(laughs)

NU107: No, we were debating whether it would be Roy Orbison’s “In Dreams” or—

NU107: Or the one by Metallica.

Neil: All the Mr. Sandman stuff, of course.

NU107: Well we thought that you might really think us idiots for doing the whole… we decided to just wing it.

NU107: Come in cold!

Neil: The only point that I ever go, you know, these people are idiots, is that moment where, radio, you’re on the radio and they always do, and you guys haven’t, which is really good, exactly the same intro.

NU107: It’s the king of dreams.

Neil: No, no, no, no. It’s the—

NU107: Hello everybody and we’re hanging out with the dream king here. (laughs)

Neil: That was Tori Amos right there for those of you who didn’t get it. Oh no, please don’t. (laughs)

NU107: Well how’s been the booking this evening?

Neil: Actually I’ll still find out. I’m sure it will. (laughs)

NU107: Anyway good morning everyone. We’re here with our very very NU107. The whole NU107 is here.

NU107: The whole.

NU107: In fact in a booth where—

NU107: On normal working days, no one is here.

NU107: Everyone’s late.

NU107: Everyone’s late. Everyone’s late. Everyone’s late.

Neil: Thank you. Get them before—

NU107: These guys come in like, 2 pm.

NU107: Chris is here everyday.

Neil: And they’re in here with cameras.

NU107: Oh yeah, oh yeah. Maybe the work flow of NU would be better if you were here everyday. (laughs)

NU107: No, we’re here with Neil Gaiman, the, uh, fabulous. Fabulous. Fab fab, Mr. Neil Gaiman, who, the multi-award winning writer.

NU107: Maybe we should go into a song.

NU107: Yes, yes. Definitely!

NU107: What would you want to play?

Neil: Well I grabbed my iPod, punched up a hasty, on-the-go playlist, and I thought the first thing that might be fun is a song by Thea Gilmore who’s an English singer/songwriter whose work I love and it’s just one of those songs that hits the chord with you when you’re a writer, because it reminds you of the stuff that you shouldn’t be when you’re a writer and what you really shouldn’t be is safe. So it’s called When Did It Get So Safe?

(plays So When Did It Get So Safe?)

Neil: When Did It Get So Safe.

NU107: So when did it get so safe?

Neil: Well, I suppose. What I like to think, what I hope, what I liked to think is that hopefully it happened. So far, what I came to do as a writer is the moment that I know what I’m doing, I stop and I do something else, and at least for me, that’s an incredibly comfortable way of working. I wrote comics until I was good at doing comics and comfortable with doing comics and then I figured the responsible thing to do at that point was go on write prose, which didn’t mean I could write. I wrote…

NU107: Neverwhere?

Neil: I did Neverwhere, Stardust, American Gods, to the point where American Gods had won all the awards it could possibly win, I figured that maybe at that point, I should…

-phone rings-

Neil: Isn’t that amazing, the phone rings while you’re on the radio?

NU107: Yeah, yeah.

Neil: Aren’t you going to answer it?

NU107: My wife.

Neil: At least she knows where you are.

NU107: Yeah, yeah, yeah.

NU107: Speaking of mediums, you’ve done TV. You’ve done prose and you’re doing a movie. So which, I mean you can’t probably have a personal favorite even though you feel, maybe you’ve done as much in one medium. Which is your personal favorite?

Neil: I do have a personal favorite medium, but I usually get to work on my favorite medium for only once every three years on average. My favorite medium is actually radio plays. Of all media, I love doing radio drama, audio drama, but because everything happens, you have all the advantages of movies and stuff, and you have real drama happening, but you have all the fun of prose and comics and you’re working in somebody’s head.

NU107: And you take a very active role in it. You also, I mean you do your readings right?

Neil: I do readings, and I do performances, but with radio plays, I just get a real director in and a real crew, and I do a couple for BBC now, a couple for US Online thing, and if it weren’t for the fact that I would have to send my children out to dance for the pennies in order to support myself, I would do a lot more of them. But it’s one of those things where you do it for love.

NU107: You should do some more of it right now. I mean like the four of us with Diego.

NU107: We’d make a pretty slick radio play.

Neil: We’d go out of the way with the script.

NU107: Yeah. Uh, you’re doing a movie, which hopefully will, in Hollywood, is up in the air. Any directors you look up to? I know you did film reviews for quite some time.

Neil: I was, I was a film reviewer when I was young. I was a terrible film reviewer but that’s okay. Who do I love as a director? Gilliam I think is, of living directors probably now at the point where he is consistently the most interesting living director I think.

NU107: Terry Gilliam?

Neil: Terry Gilliam. I think he has visions. And other than that, it’s the usual suspects. Peter Greenway, David Lynch.

NU107: Yeah!

Neil: It’s weird because on the whole, the kind of directors I like are kind of odd and small and culty and off and slightly left off-center and weird, and then the film being shot this September is being shot by Robert Zemecki who is—

NU107: Beowulf.

Neil: Yeah, Beowulf. Which is being done by, we got Anthony Hopkins starring in it, and Ray Wingstone, and a bunch of really cool people. And you know, looking at this movie which is gonna be the big, action weird-ass movie of 2007, going how did I write that? These are the kind of things I go—

NU107: How did you met like Terry Gilliam and the rest of the Pythons I mean?

Neil: The only Pythons that I know are Terry Jones, whom I know very vaguely. I interviewed him when I was very young; a journalist just like you. I went to his house and I interviewed him and he said would you like anything to drink. I said sure, coffee and he said Chablis I think. And he brought out the largest single wine bottle I’ve seen in my life. I mean we’re talking those kind of bottles that look like a chip pouring bottle and it comes up, we sit there and do the interview, and it’s me, the photographer, and Gilliam, and we get drunk and drunker and we get photographed. Published in the magazine, me popping up from underneath the desk with Terry Jones pushing me down. I remember stumbling away from that interview, and finishing that interview lying on the floor, wondering why the ceiling was going round and round and round. So I think interviewing Terry Jones was very dangerous for a journalist. Terry Gilliam, I know really well because he was going to do the movie of Good Omens.

NU107: Oh yeah, yeah.

NU107: And Watchmen too.

NU107: And he’s supposed to do Watchmen as well.

Neil: The trouble is, that Terry Gilliam terrifies Hollywood. They are really scared of him. I don’t know why they are scared of him, but they are absolutely terrified. And he had the great script for Good Omens, he had Johnny Dept, Robin Williams, Kursten Dunst of the US, and get a studio to cough up $50 million dollars and agree to distribute it. We figured it was a done deal. And went to Hollywood and said okay, who wants the movie? And everybody took one step back.

NU107: You have sketchy relation. I know you were supposed to do Mr. Punch right with Roger Avary also?

Neil: No, that was Beowulf.

NU107: Okay, so that went through at least.

Neil: Beowulf with Roger Avary, we were going to do in ’97. That’s the weird thing about Hollywood, you can never predict anything. We wrote the script in ’97, it was like a small budget action flick but was going to be fun, and now it’s this, we suddenly start in January after we long since given up on it.

NU107: But have you gotten it royally screwed, somebody like your friend Alan Moore who is now really antagonistic towards Hollywood adapting any of his stuff.

Neil: Screwed in what way?

NU107: Alan had to defend a film which he didn’t even… I think he had to defend League because he got sued by some screenwriter who said that elements of his screenplay, and it was a film that he didn’t approve of but he had to appear in court.

Neil: No, I haven’t had that yet. (laughs) You know, I haven’t been deposed, nobody has sued me for ripping off their film I had never seen.

NU107: Yeah, yeah.

Neil: No, that happened to Alan.

NU107: Is Gilliam still keen to do, would you still be interested in doing Good Omens?

Neil: Gilliam would still love to do Good Omens if anyone would give him the money. If anyone listening has $65 million dollars who don’t know what to do with—

NU107: Quark has!

Neil: Terry Gilliam, just write to me, and I’ll put you in touch with him. Terry would love the money.

NU107: Hopefully Brothers Grimm does well. Hopefully it pushes through the nth time around.

Neil: Well the trouble with Gilliam is, he makes films that do brilliantly and are commercial successes and come in under budget and are just fine, Twelve Monkeys and… somehow these films never quite erase the Gilliam terror from Hollywood. He starts again from scratch every time trying to convince them he will not go $200 million dollars overbudget and call them all idiots.

NU107: Like what happened in Brazil where he took out the variety because of an ad.

Neil: Exactly. He made Brazil and won. He fought Hollywood and he won, and they’d never forgiven him for that.

NU107: You’re on your exclusive, we’re on our exclusive interview, we’re very—

NU107: Honored.

NU107: Nervous. Kid. We’re having an exclusive interview with Mr. Neil Gaiman. Can everyone please turn their phones off? In the meantime, let’s play another one of your—

Neil: Let’s play one song. What have I got here? Okay, this is one of those songs that you hear and it’s somehow becomes, it shouldn’t have happened it’s really unlikely, and because of that, it becomes of those things that I play over and over again as I travel. This is the Beautiful Self cover of the Ramones “Blitzkreig Bop”.

NU107: All right!

(plays Blitzkreig Bop)

NU107: Blitzkreig Bop.

NU107: That is the most upbeat, better than your version, the one your band does. I mean happier. But you have a chick singing, so…

NU107: Yeah.

NU107: Oh no, this one had the girl from rock thing.

NU107: Well, there you go. Anyway, we’re here on our exclusive interview NU107 with Mr. Neil Gaiman. Thanks to Gweilos. A lot of people have been texting in, we’re raking it in I think through the text messages, and a lot of people are cutting class for you, including a girl who gave you chocolate apparently.

Neil: There are a number of ladies who have given me chocolate. Chocolate is. I left Singapore, when I left Singapore, I actually would like to think possibly the largest personal collection of barbecued pork and ham. I could now go back to America and set up a small, Filipino candy store. And Filipinos in American who are going miss local candy can just come to me and I have boxes of them.

NU107: In Minneapolis.

Neil: Yup. There’s more than any one person will possibly be able to eat, even helped by small children.

NU107: How do you like the dried mangoes by the way?

Neil: Dried mangoes, really cool. You guys have the best mangoes. It’s really nice getting to taste things like mangoes, and even bananas. Oh, this is what they’re meant to taste like. Because around the rest of the world, you get these things and they’re shipped green and they’re gassed and they sort of ripened and you taste it, you get the idea vaguely that you are eating a banana-ly substance or something vaguely mango-ish. Where here, oh I get it, this is mango.

NU107: Oh so ripe mangoes you haven’t—

Neil: I’ve had ramp, out here I’ve been eating dried, eating ripe mangoes, mango juice of breakfast.

NU107: There’s a funny question here. Do you listen to dark music or something? (laughs)

Neil: Do I listen to dark music? Yes, some of it, but I tend not to. The wonderful thing about having an iPod, I have a 60 GB iPod and it’s full.

NU107: Oh wow.

Neil: And when they bring out 120 GB iPod, it’s probably full. I love all kinds of music. I will sometimes, when I’m writing something that’s particularly dark, go on find some really dark and appropriate music. The worse it got was writing all that hell stuff in Sandman, when I went and dug out, and this was back in Final Days, I dug out Leery’s Metal Machine Music, which played nothing but Leery’s Metal Machine Music in the background while writing hell for several days. And I want you to know that Leery’s Metal Machine Music was actually made for anyone who needs to write hell.

NU107: (laughs) Which is actually interesting because Sandman kind of looks like Peter Murphy, right?

Neil: All of the characters who Sandman’s thinking page, Peter Murphy is probably the only one who really has the justification, but he’s a mad king second, because the first thing I did a few sketches, I sent a few, [Sam] Kieth sanded a bunch of sketches, we picked that was the closest to the character, and we sort of carried on from there. When Mike Dringenberg the inker got the drawings, he said oh, it looks like Peter Murphy. And we all went, who’s Peter Murphy? He said, lead singer of Happy House. Used to be in the Mat Phil commercial. And we went oh him, right. And so Dave McKean based the drawing of The Sandman on the very first cover of the very first issue on Peter Murpy.

NU107: So I was wondering about your other works. What was the soundtrack tune, to a very specific work, what you were listening to?

Neil: Stardust, the soundtrack was mostly feel nice bands. Lots and lots and lots of folk rock because if you’re writing something for Charles Vess, and you’re writing something that’s very, very set in faerie and very English, folk rock is perfect. So lots and lots of feel nice bands, and lots of Tori Amos for that one as well. I started writing Stardust in a house that Tori was renting in London that was actually a bridge. The house was built into this bridge over a canal. And that was where I began to write it. American Gods, lots of sort of American music. There’s this singer/songwriter named Greg Brown who’s like sort of a middle-American Lou Reed and instead of singing about transsexual drug addicts dying of overdoses, he sings about small farms in Iowa. And lot of Greg Brown, and also the other thing that really kept me going and kept me saying through American Gods over and over again was the Magnetic Fields 69 love songs. Which is 69 different songs in 69 different genres. No two songs are alike by the incredibly talented Steven Merritt who I think is probably our greatest living songwriter at this point.

NU107: Oh yeah? How about The High Cost of Living? I was reading it again last night.

Neil: The embarrassing thing about that is I wrote it in 1991, 1992 and I don’t remember what I was listening to when I wrote it. I do remember that when I was writing Anansi Boys, the new novel, it sort of went backwards and forwards because it’s lot of reggae, a lot of weird world music, a lot of African stuff. And you know, you just go and try to find the soundtrack that’s appropriate, the soundtrack to the movie in your head and you make that.

NU107: Definitely. Erwin?

NU107: Well, no I guess we should give him a lot of our music.

NU107: Do you listen to a lot of Filipino albums by any chance?

Neil: Only 6 or 7 so far so I’m sure there will be more. I was reading in the bath this morning, I got out of bed, had a bath and I was reading Filipino mythology and folk tales in the bath this morning thinking this stuff is so cool, why didn’t I know about this before or I would have used it.

NU107: What was the best gift you got here so far? I mean everyone in the Philippines is probably giving you something.

Neil: I don’t… you can’t say the best. Well the stuff that’s so cool is that everything’s personal, everything’s so beautiful and people make little art and they give you things and they give them from their soul and they care. And I… mostly I just sort of faintly touched. You know, you got a signing line, the signing lines we got here are impossible. Normally when you’re an author, you just say okay, I’ll sign for everybody. But you can’t sign for 3000 people, physically you can’t sign for a thousand people. So you do your best, which signing on Saturday night ‘til 1:30 in the morning, and we did over 700 people yesterday with 5 hour signing and again, I think we did nearly about 600.

NU107: So do you go into the trance, ready?

Neil: No, it’s not about trance. It’s more like running a marathon. You just know that you’re gonna have to keep going, and you know that you want it possible to be a bright human being here because when number 500 comes through just as you were for number 2.

NU107: Yeah because everyone of them is just very excited to meet you.

Neil: And especially here out here in the Philippines, they’ve been in line up to 6 am in the morning.

NU107: Or 5 am.

Neil: Exactly. So they’re not just excited to meet me, they’re also exhausted. And every now and then some of the girls who’ve been standing for hours and you know, are sort of getting more and more wound up, and sort of get to the front and knelt down, and you sort of give them a hug and say, okay.

NU107: Something I’ve noticed is that most of your fans are women. Which probably wasn’t the case when you started out right?

Neil: Definitely wasn’t the case. I started writing Sandman it was all boys. But Sandman very very rapidly went out and got a female readership. And suddenly it became about the only comic, the only mainstream comic in America where you had a 50/50 male female readership, and I would get these comic store people who look liked the comic store guy on The Simpsons coming up to me and going, you know man I got to thank you, you brought women into my store. No women had ever come into my comic store and then Sandman came out and they come in. And they sort of go if you changed your t-shirt and swept the store, they’d come back.

NU107: There’s a joke that you have a large female readership because most of the girls got copies of Sandman for their ex-boyfriends and suddenly they were really reading into it because of the great female characters I think also like Hazel and Papa Claus and…

Neil: I think it’s possibly that. It’s definitely true that Sandman has been spread over the years sexually. You know, it’s boys whose girlfriends say oh I don’t read comics, and they say here, read this. And the girlfriend comes back and says do you have any more? Give me to them now. Now! And then they go away and read them, and when they break up with the boy, they take the Sandman.

NU107: Yeah, yeah, that’s true. I know three people concretely who have their ex-boyfriend’s Sandman.

Neil: But I also think, it’s very interesting, both in Singapore and here, I think for the first time ever in each place, I see probably more women than men. And I think a lot of that also comes because we now have a world in which you have a female comics readers. If you go back ten years, there weren’t even. Now with manga, you got a generation of girls growing up reading comics, and it’s not a weird, strange thing to do. And when they’re sixteen or seventeen, they look around and the mangas that they were reading doesn’t quite do it for them in the same way that I get a lot of male readers because they’re seventeen and eighteen, and suddenly the comic books that have people hitting each other through walls don’t do it for them anymore. There’s a moment through which, there’s a moment where adolescent power fantasies no longe rwork for you. That’s the moment I can come in and can own your soul.

NU107: (laughs) I guess we should play another song.

Neil: Okay. I thought we were talking about movies a lot, and I’d thought I’d play my favorite song inspired by a movie, which is a song by Tom Russell called “Touch of Evil” about the Orson Welles song “Touch of Evil”.

(plays “Touch of Evil”)

NU107: Everyone heard that, your plan. You were talking into the microphone.

Neil: Oh.

NU107: We do it on our radio show, the last song is always a David Bowie song. Because he’s David.

NU107: We’re here on our exclusive interview with jam session I guess, with Neil Gaiman playing.

NU107: Are we going to bring out the kazoos? (laughs)

NU107: Louie Louie right? Ramon has some interesting questions, I’m sure you miss your family.

NU107: Yeah, one of the things we were discussing in preparation for this was that you’re one of the most interviewed people which we know, so we couldn’t come up with any questions that haven’t been answered before so we wanted to ask some personal stuff if that’s all right. Like how did you meet your wife?

Neil: She was staying in a house that was owned by my father. She was a student and my father wound up buying a house he that didn’t want because he ran a small mail-order business out of my grandmother’s garage and one of the neighbors complained so he actually had to get a shop in order to continue running his mail-order business and the shop that he bought came with a house, which he didn’t want. So they lent it out, and whenever I was in town on Saturdays, I’d go over there for a cup of tea because it was a lot quicker than walking home and I, my wife was staying there. My wife to be was staying there and that was how we met. And that was actually scarily more years to go more than I like to think about. It’s very very weird some of these thing with time because you actually don’t notice time passing, and then you suddenly turn around and you realize that, I sort of looked at my son the other day, because he graduated from the George Washington University studying computer training that I do not understand, and he’s now going off to do a Masters in PhD in a computer thing so I will completely not understand anything he’s in. And I look and you know you’re the same age now that I was when I started being a writer. And you’re the same age that you were that I was when you were born. And it was suddenly, sort of weird moment, oh my God, life is past. You sort of, people tell me I’m prolific and I don’t think of myself as a completely prolific writer. But slowly shelves and shelves of stuff, they sort of just get longer and longer. And my writing career and my son’s life and now these thing in shelves. It’s fun, it’s certainly…

NU107: How was the first meeting. I mean do you remember first meeting your wife?

Neil: No but I remember the first time I noticed, I don’t remember the first time I met her, but I do remember the first time I noticed you. She was, it was actually one of those why miss you’re beautiful moment. She’d had these dreadful glasses that did her no favors at all and one day they got broken so for a week she walked around with no glasses on and suddenly, it was like whoa! She of course didn’t know that I was staring at her going whoa! She couldn’t see anything.

NU107: And you have three kids, is that right?

Neil: Michael, Holly, who’s twenty and a bit more and is currently in South Africa, which is really peculiar, the idea of, you know a few days ago, I was in Singapore, on the phone to my wife who just got off the phone with my daughter who was in South Africa at a wild life park watching frog-shooting stars thinking the world has become a much much smaller place than it used to be for me. And then there’s Maddy who’s the littlest one. And she’s ten and she’s really funny, she’s I think the one who may, probably most likely to turn into a writer herself if she doesn’t grow up to be a stand-up comedian. And I actually got to do something to impress her. I never impress her. Nothing I do ever impresses Maddy which is actually kind of fun. But we were in London a few weeks ago and we had dinner with a magician named Darren Brown who’s one of the best magicians in London, in England, and possibly the world. And Darren, when it was done, when it was over we went out for dinner, and Stephen Fry, the English actor and comedian from Black Adder, the voice of the book in Hitchhiker’s Guide to the Galaxy came over to talk to Darren, and Darren said this is Neil Gaiman, and Stephen Fry said oh Neil Gaiman! Yes, I’m a huge fan of yours, the era of the graphic novel has dawned upon us at last, has it not my boy? And he turns to Maddy and says and you young lady, shake my hand. What is your name, and she says Maddy. I’m Stephen Fry. He goes away. It was very very sweet. And she looks at me and she goes I just met Stephen Fry and I didn’t let him know I thought that was the coolest thing in the world. Okay, I understand. Cool dad thing.

NU107: How old is she now?

Neil: She’s ten. And very very funny. The other cool thing that I’ve done for her, she became an Archie comic fan. And because I’m Neil Gaiman, when the people at Archie Comics found out that my daughter was a huge Archie comic fan, they put her on their complimentary comic list. I get the big complimentary comics from DC, and she gets the envelope of comics from Archie. She’s much happier than I am by the way.

<NU107: Would you ever do an Archie comic?

Neil: If she told me to, I would.

NU107: Really?

NU107: Has she read The Day I Swapped My Dad?

Neil: She written all, she quites like it. To be honest, would I ever write an Archie comic? If it was a matter of impressing her, yes I would. But actually what’s much more likely is she’d go and write an Archie comic. And then they’d print it because they can say Gaiman on the cover, and it actually it would be Maddy, which would be much more fun.

NU107: All right. I have a fanboy question here. You always talk about Alan Moore but you never really talk about the other Vertigo writers. Among your fellow writers in that imprint, what do you think of them actually.

Neil: The trouble is, for example, Pete Milligan, I only know very vaguely. You know, Pete and I know each other to say hi to, but we don’t really know each other very well. Garth Ennis and I like each other, don’ know each other well. Grant is a good friend of mine, Grant Morrison. And you know, whenever I’m in Glasgow I’d go out to dinner with Grant and, Grant’s so funny because I remember Grant. Again, I’ve known Grant now for twenty something years so I remember him. When I first met him, he was this very skinny guy, a little bit older than me, used to wear long trench coats, and had this huge muck of black hair. And that’s always how I think of him. And incredibly shy you know. You couldn’t hear for the first three years of knowing Grant, you had to lean in really close to hear what he was saying because he’s spoken in this very precise little Scottish accent very very quietly, (in Scottish accent) and it would just come out with these stories for Batman and Arkham Asylum where I got Batman in drag butt-fucking the Joker and that kind of thing they do.

NU107: (extreme laughter)

Neil: So in Singapore, this would have got you off the air, and we’d all right now be, the police would be, we’d all be on the way to jail.

NU107: We’d all be getting butt-blanked. (laughs)

Neil: That’s the kind of thing Grant would say, to be the terribly wonderfully appalling thing in a very precise Scottish accent and very very quiet. Didn’t say this isn’t Grant, Grant has begun this, shaven headed, chaos magician of the twenty first century you know, glittering creature of, and whenever I run into him, I ask him what are you doing now Grant? (In Scottish accent) Oh I’m now, you know, off to Iceland, or I’m giving these talks to major corporations on drugs and chaos magic and they’re uh, they’re paying me enormous amounts of money to come and just tell them they’re idiots. Okay.

NU107: That’s really interesting because that’s one of the common themes of Morrison’s work, is reinvention of the self. So I didn’t even know that he was... shy. I always thought—

NU107: He’s a rock star!

<NU107: --shameless in the best sense of the word.

Neil: That’s the fun of knowing all these people for so long. You know, I knew Alan Moore before he was a magician.

NU107: How did you meet him?

Neil: I remember him, how did I meet Alan Moore? I sent him, I sent Alan Moore, I sent him—

NU107: Ghastly Beyond Belief

Neil: Very good. You done your homework. I sent Alan Moore a copy of my first ever book, which was a book called Ghastly Beyond Belief, the book of science-fiction and fantasy quotations which I wrote with Kim Newman, and I was a huge fan of his and I’ve been following his work, actually gotten several jobs beneath his nose I’ve gotten several jobs over the years because he would say, who would do this. I’d say Alan Moore’s great, get Alan Moore. But fine, I had something out, I sent it to Alan, and the phone rang, and a deep noise after that, (deep voice) you bastard I just lost two days work reading your book. I just phoned up to say thank you. Really? And we were friends. It was one of those sort of incident-bonding moments and I was going to a horror convention in Burningham and I mentioned to Alan that Nancy Campbell and Clive Barker would be there. And he said I’m a fan of those but I wouldn’t really want to come unless I knew ‘em. I said I know everybody, I’ll introduce you. I turn up at the convention, I look up, there is something looking enormously like a yeti in a suit. Really nasty, red suit. I mean expensive, great leopard skin shoes, high built, and then there’s this lush of hair, erupting. And that was Alan, incredibly devised and quite possibly the funniest person I’ve ever met. I don’t know anybody, I’ve met a number of great comedians and I think that Alan is funnier. But that was before he was a magician. And I remember when, he actually hasn’t changed. But he wears more rings and, a little bit spookier now. But I do remember when he became a magician, it was his fortieth birthday and the telephone rang, and a voice said hi Neil, it’s Alan. Listen mate just phoning up to let you know that I just turned forty, and I thought you know, better have me midlife crisis early so I’m becoming a warlock.

NU107: (laughs) Grant practices magic and Alan does too, do you or?

Neil: Nah, I write. I think that’s all the magic I need.

NU107: Damn strange.

NU107: He’s one of the people who showed you how to write a comic script?

Neil: He did. I mean that sort of became rather blown up in context when people go, well Alan showed you, you know it’s as if he took me somewhere and showed me the dark secret. It was actually during that convention I turned to Alan and I said, look I don’t know, what is a comic script? I always wanted to know. Come on, let me show you. He grabbed a notebook, and wrote page one, panel one. So you write it, and then you say whatever you can see. We are all looking at a room with a man in it, and you write down everything in it that you possibly want the artist to know, and if somebody is speaking, you write their name. Luther, ow, that hurt. That’s what he says. That really hurts, do you wanna see? Meanwhile, and next pan. And that’s how you do it. And that was Alan’s, I mean comic script.

NU107: I can use this? What you just said? We’re in the same room together.

Neil: You can use that, you bring out a comic of your own. Ow that hurts. Luther’s cringing.

NU107: Well we’re going to end soon, sadly. But, okay the future. You’re doing a movie and that probably is, are you terrified or?

Neil: No, I made a short film a couple of years ago to find out what I thought of filmmaking. I made a short film about John Bolton, which in some ways is a documentary about artist John Bolton, and in some ways really isn’t. But I made it, essentially a small student film to just find out whether I liked directing. Because there are things I’m really good at, like making up stories, and there are things I’m completely crap at, like putting up shelves. And I needed to figure out. You know, is directing a film like putting up shelves or is it like making up stories? I just felt it was a lot more like making up stories. You had the power of because I say so, which was what I found frustrating when I write scripts for other people and you write a script and then you know, the point that I knew that Neverwhere, the British production of Neverwhere was doomed on CD was the point when I was talking to the costume lady. And she said, this is Doors Parker, her little, you know, pink parker. And I said but she’s gonna be wearing a big leather jacket. And the girl said yeah there’s too much leather in the show already. I thought, and in the script I wrote, she was the only person wearing any leather. And the costume lady looked at me like, you’re the writer. You know, I look after the director and we know what we’re doing. And it’s the power of because I say so. So what I love, you know what I really love, I think most of all about, you know the movie stuff is, you don’t have to like it. Nobody has to like it except me. But at least it’s what I wanted it to be. With Mirrormask, it’s a slightly different thing. Because with Mirrormask, it’s not my film. And there’s no point in it where I go, you know, that way because I say so, but I felt very much writing it, that I was just there to make, to visualize, to help Dave McKean. You know, Mirrormask is Dave McKean’s film from beginning to end. It’s his story. I got there, I got to work on him in his story, I got to part, part stuff for him, I got to put together dialogue but it’s a Dave McKean experience and that’s what that film is.

NU107: Has he done the casting already or?

Neil: Mirrormask is tied out.

NU107: I mean Death’s the nature?

Neil: Death with, it’s casting but it’s casting in that weird Hollywood way right now, which has nothing to do with, the weird Hollywood method of casting which has nothing to do with really who you wanted things and how, it had to do with, if you imagine that you need, let’s say, a hundred points in order to start your movie. You’re like collecting chips or dice or cards or something in order to start your movie, and you need a hundred of them let’s say. And you discover that you could have, actor A is 30, actor B is 40, and actor C is 50 and that gives you your hundred points and you can start casting. But you don’t really want actor A, so you want, you know you want actor B, the actor, it’s the thing of getting to the point where you can get a green light for the casting job. And that’s really a lousy way of explaining, everybody’s gonna be going, we know he makes it. But you’re trying to accumulate enough points in Hollywood to get the green light. And that’s sitting at the back control at that point. Just okay, if you want actor A, you’re going to have someone more famous here in this part. Then you go, what if I have somebody there? Sooner or later you have enough sort of oomph to get the movie actually happening.

NU107: You wrote the script for Death and you know, onwards. Was it, how, is it close to the book or did you have to expand it?

Neil: I obviously had to expand it because the joy, that was the joy of me, if you took Death: The High Cost of Living and you filmed it, you’d have a great thirty-seven minute film. Maybe forty minutes but it doesn’t get any longer than that. Because that’s as long as the serial is. So, which is why I was interested as opposed to Sandman, where the first thing you looked at is what do you draw out. You know, it’s too big. If you’ve done Sandman, you’d have a hundred hours of material.

NU107: They’re not bringing in script doctors to muddle the script I guess?

Neil: No, no. It’s just me.

NU107: Have the studios asked for anything, like to be put more girls or something like that, are they interested in concepts so far?

Neil: Not so far.

NU107: That’s great.

Neil: We had one exec, we had one exec that was quite sure that it was the next Princess Diaries but then she went away and was replaced by the guy who was the exec on Lord of the Rings who understood what exactly this was and was completely happy with it.

NU107: New Line.

Neil: It’s with New Line.

NU107: Fantastic. Thank God for small world.

NU107: Do you have a final cut in the project?

Neil: No. You get final cut on the movie when you’re

NU107: When you have a few more under your belt?

Neil: You have to be, these days you have to be more or less have to be a Stanley Kubrick to get a final cut. I’m sure, he’s there.

NU107: (laughs)

Neil: I’m sure Spielberg and Lucas has a final cut but there’s not a lot of directors who have final cuts. At least at Hollywood-size film, you can always have final cuts on a smaller independent or you can do what Dave McKean did, and get final cuts on Mirrormask which nobody else has a clue how to make what he did, how to do it, or possibly to change it. There’s never money to do it anyway, so.

NU107: You were talking about Death, well we were talking about it, I just remembered Mad Hettie and all of these great characters and you’ve done a lot of really fantastic characters over the years. Which one, I mean, it’s probably hard to say, it’s like saying who your favorite kid is, but do you have any characters you made that you really identify with or really love?

Neil: I think when I was writing Sandman, the characters I identified with most were probably Lucien the Librarian and Mervyn the Pumpkinhead. They were actually, in terms of identification with characters, because the lovely thing, especially Mervyn, was that he was allowed to say any of those things that I was thinking could possibly write. So those moments where you go boy, you know, Morpheus is really just being a complete pain in the neck. You know, self-pitying teenage twerp there isn’t he? I can have Mervyn Pumpkinhead come on and say great, so I see what happens, he has a broken heart, and it starts raining here and we’re the guys who get wet and we have to clean it up. That was always nice, having him around.

NU107: Well Morpheus is an interesting character in the sense that you know, he’s not really one you would really tend to like, you know. I mean you want to follow his story but he is yeah, a bit of a, you know, he always bitches about his past relationships and is giving everyone a hard time just because he’s having a hard time himself. So when you started, did you, did you know that the character would be going that way?

Neil: Oh yeah. No, I always knew that. For me the joy of him was trying to write a character who wasn’t human, who did not have a human value system, was completely in many ways self-absorbed, would always try and do the right thing if it was pointed out what the right thing was. But then had absolutely no, just didn’t have human values. And that for me was so much part of the fun.

NU107: Was DC ever scared that the character might be unlikable and you know, sort of...

Neil: Yeah, yeah yeah. No they, in the, they dumped my first outline for it and that was a big worry, would the character be liked and would be problematic and I sort of vaguely promised them that he would get a human girlfriend at some point, and they really loved that because they thought that would humanize the character, and I didn’t tell them any of the unfortunate consequences. I never told them that they would never actually see themselves. So when he actually did get a human girlfriend, it was actually between two issues and they broken up when you met them.

NU107: And he burns the other one. He sent another one to hell. (laughs)

NU107: Sandman is one of the most epic thing you’ve ever done. Still, are you planning on doing some, I mean it’s probably very exhausting to do something so long, and so drawn out but are you planning on doing another?

Neil: By the time I finished, Sandman was about eight years of my life. Nine. It was actually from the point when I started writing Sandman to the point where it finished, it was, it was a solid nine years of something that was two weeks of every month when I began and six weeks of every month by the time I finished. And at that point I promised myself that I would basically just do things I could finish by tea time for awhile. I’m not yet at the point where I want to buckle down for another, you know, decade-long building or something. In many ways, I could probably do now in prose what I did in comics if I wanted to just because we’re now at the point where, between things like the Lemony Snicket books and the Harry Potter books, and to some extent Stephen King’s Green Mile, you now have an audience that actually, a book reading audience that actually understands the nature of serial fiction. Which of course was the complete joy of doing Sandman, it was serial fiction. It came out monthly. Having said that, the thing that I love about being a novelist right now is if I get to chapter six and I suddenly realize that I needed a gun in that drawer in chapter one, I can just go back and put a gun in the drawer in chapter one and nobody ever knows that it wasn’t there in my first draft. When I was writing Sandman, it was like this incredibly complicated game of, it was like playing a game of chess while jumping out of a parachute you know, out an airplane. Because if I got to issue thirty six and the gun was not in the drawer in issue three, it couldn’t be there in issue thirty six. Because everybody had already bought and read issue two. So, you’re always building in things for the future, knowing sort of what you’re gonna do, but not quite how it would work until you got there but having to plan ahead and it was sort of a strange sort of mixture of juggling, improvisation, and incredibly skillful planning.

NU107: So none of that for awhile I guess.

Neil: It’s nice right now doing things, I’m getting rid of other things. As I said, by the time I finished Sandman, I felt like I was sorely decent at writing comics I had the idea that there are some comics I could write or at least I was very good a writing Sandman. I’m now ,I’m enjoying writing prose for a bit and I’m just getting to the point, with Anansi Boys, it’s the first one that I actually look at and I go, I think you’re a fairly decent novel. American Gods won a million awards and was everybody’s favorite book except for the people who hated it but I still wasn’t sure that it really worked. There were a lot of things I would have liked to have got better if I had five or six more years to work on it. And I didn’t. With Anansi Boys I think it’s good. It’s funny, it’s light, I wanted to write a book, especially after <>American Gods which is big and dark and gloomy. I thought it would be nice to write a book that would make people feel happier when they finished it. So it’ll be out in September.

NU107: At Fully Booked.

NU107: Fully Booked, Fully Booked. There you go. They have a lot of… Promenade, Gateway.

NU107: With a nice new store in Rockwell.

Neil: Where I signed yesterday for hour, after hour after hour after hour. And right at the end we saw a hundred people who actually hadn’t passes or anything, hanging around really patiently in the heat, and I said okay, look if we just do one, if I don’t have to personalize anything, if it’s just one signature for each of them, I would do them. So we cleaned out the people who’ve been waiting.

NU107: Fantastic.

NU107: Yeah, last question then before we—

NU107: Ramon I think?

NU107: Go ahead.

NU107: I guess you’ve achieved so much already. What do you think is, what’s there left for you? I mean what excites you to achieve?

Neil: There’s nothing in the same way that they used to be. I don’t have that wonderful, sort of burning drive. It’s like the burning drive to get awards. When you’re a kid, and you read about things like the Nebula award or the Hugo award, it’s the coolest thing that you could ever possibly imagine and I can remember getting my first Hugo award for American Gods, and getting up there and giving a very short speech which began with a very rude word, and then me saying I got a Hugo. And it was the coolest thing that ever happened. And then I got my second Hugo for Coraline and then I got a Hugo for best short story last year. And now it’s like—

NU107: A Study in Emerald

Neil: A Study in Emerald.And now it’s like, this is really cool. I got three Hugo’s but I don’t actually have a burning desire anymore. I begun to two or maybe three Nebula awards, and I have. It’s great, and people say did you really won an Oscar or something? No, not particularly. I’ve got lots of awards that are really nice. It got to the point where my wife made me go get a special cabinet just to put them in because they were cluttering the place up and people would sit over them and stuff so now they’re going into a cabinet. There’s definitely no kind of, when I was little more than a kid working on Black Orchid and I finished writing Black Orchid I was in the early days of Sandman, maybe Sandman #1, #2, #3 at the outside I was working on, but I think I had just written #1. And I remember taking the plane to America and Dave McKean entrusted me with the art for Black Orchid to take it to America, to get it shot. And we didn’t have, there was no back-up plan. It hadn’t been scanned anywhere in England, I would always take it with me. And I thought you know, I really, I remember just being absolutely terrified, in the middle of the Atlantic when the plane would go down. And the Black Orchid arc they would never redo it, you know, they would just move on to the next thing and Sandman #1 they might bring it out they might not, but you know, nobody would really know what Sandman was going to be because even if they brought out this one comic as a memorial or whatever, that was the biggest thing I had intended, and should have been boy this would be really terrible if my whole career didn’t happen. And the plane went down. I’m not worried. These days I’m not worried when the plane it goes down. I left behind, ,you know, a shelf of really cool stuff and three cool kids. And if I wind up, this looks more really interesting stuff that I wanna do, and lots more mistakes I wanna make. And I want to screw up and I want to do interesting stuff and maybe I’ll do, you know write something original that’s just going to be an audio book and maybe I’ll do this do that. But it’s, but there’s no feeling right now of having left something huge, unfulfilled. I’m a writer, most writers around the world can’t make a living writing. I just, the hard horrible fact of the case, writers do other things because we can’t make a living. And a writer has got to spend his entire adult life, being paid for making things up, and writing them down, and people giving them awards, and I arrive at places like the Philippines, and you know, I get this sort of micro, incredibly cheerful Nurenberg rally welcome with this wall of sound and three thousand people just screaming and, people passing by going is he a rock star? No, he’s a writer. I mean how cool is that?

NU107: Yeah that’s like Beatles with Ed Sullivan. When you came in I wasn’t expecting raaah!.

Neil: So right now you have all those people hanging around the lobby. Most of them with books in hand. Maybe I’ll sign them as I go out.

NU107: If. Sorry.

Neil: No, it’s great. I’m incredibly fortunate. And I also know as I set up that rally, that most, in many ways it’s luck because I happen to write stuff that people like to read. And if they didn’t like to read it, I’d still be writing the same stuff. It’s not like I have a brilliant sense of the market place, it’s not like I was going, okay what the world really needs is Sandman, you know, twenty years ago what the world needs is this single Sandman, and then it will go huge, and then it will be ten volumes, and it will and then there’ll be this huge manga explosion and then everybody will pick up on it and then, you know, you don’t really think like that. I write the kind of stuff I like to read and that’s as simple as that. And you know with my children’s books sometimes I write the kind of books I either would have liked to read as a kid or like my kids to read. You know, it’s very very straight forward and people like to read it. If what was fashionable now was police procedurals, I’d still be writing the same stuff I write.

NU107: Or superhero comics. As you said, you have a hard time writing that sort of thing.

Neil: I’m rubbish at superheroes. I always cheat. I can, I can sort of, with Black Orchid, maybe I can do science-fiction and make it look like superheroes. And with Sandman maybe I can do cool, mythic horror weird stuff and make it look like superheroes. You know, with 1602, okay maybe I can do historical fiction and make it look like a bit like superheroes.

NU107: Okay, there you go. A lot of people texted in they just want to say that you’ve changed their lives and they’re very very happy and some of them went to your book signing and just want to say thank you for being just the nicest guy.

Neil: That was so sweet. I got on this morning and I probably had a hundred messages from people who’ve been to my book signing and all of them are the same. There were these lovely long messages saying when I got to the front of the line, I didn’t say. And then what they wanted to say when they got to the front of the line instead of breaking down into tears or squeaking can I marry you or whatever.

NU107: Thank you Mr. Neil Gaiman. Somebody texted and asking who are you interviewing? Are you interviewing David Bowie? For those who’ve just tuned in, we’re interviewing Neil Gaiman, not David Bowie.

NU107: Who has a signing yet this afternoon.

Neil: The Neil Gaiman signing, not the David Bowie signing.

NU107: Where’s the signing?

NU107: Fully Booked, Gateway. What time? 4:30, be there at the activity center right?

NU107: With three hundred people lined up.

NU107: Okay, so don’t go.

NU107: Do go, but admire from afar, and buy the books, share the love. Send your psychic messages. Mirrormask the big hard bound, it just came out, Anansi Boys coming out in September. And you can get the whole Sandman library at Fully Booked. And Neverwhere.

NU107: Thank you to Jaime Daez and Gabby Delarama and Christian Sisima of NU who made this possible.

NU107: So what’s your last song sir?

Neil: I’ve been thinking about it. I think I was gonna play “Horses” but I think by Tori because that was the saddest song but I thought actually, another song because it’s completely inappropriate in every way. “Papa was a Rodeo” by the Magnetic Fields.